Car in Showroom

Discussion in 'Car Modding' started by FuNK!, Mar 12, 2017.

  1. FuNK!

    FuNK! Registered

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    Hey there,

    some questions came up while I was playing around with some graphic and texture settings with a car in the showroom:
    • how can I set more than one light giving shadow?
    • how do I change the direction of the light (changing the spinner's SCN light direction seems not to work)?
    • how do I force rF2 to ignore the suspension settings? (wheels aren't placed on the ground so I thought it should be simple to just make a new object of the wheels for the spinner and delete rest of the objects from the spinner GEN, but this doesn't work all the time as sometimes the tire is missing or after returning from track it's heavily deformed!)
    • how do I create or am I able to create a static shadow below the car without a undershadow object?
    Thank you very much for you help in advance :)
     
    Last edited: Mar 17, 2017
    vegaguy5555 likes this.
  2. vegaguy5555

    vegaguy5555 Registered

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    Is this for a mod or just generic cars? I would think a lot of this will be addressed in the big update.

    Next week??

    Edit. Sorry! I just noticed the thread heading. Sorry. Sounds cool.
     
  3. FuNK!

    FuNK! Registered

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    Solved that! Just needed to change the shader from "deformable tire" to a standard shader :cool:

    Got ya! :D
     
    vegaguy5555 likes this.

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