Car goes flying, Why ?

Discussion in 'General Discussion' started by Turbonetick, Apr 2, 2021.

  1. Turbonetick

    Turbonetick Registered

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  2. williang83

    williang83 Registered

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  3. Turbonetick

    Turbonetick Registered

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    Hopefully someone will have an answer for us ,
     
  4. davehenrie

    davehenrie Registered

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    it is a combination of a track seam and the car set too low. Track builder would have to fix the track issue. If it's an official track, advise @Paul Jeffrey and give him as much info as possible. Track name, car, exact spot on the track etc.
     
  5. Coutie

    Coutie Moderator

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    It's third party content, so there's nothing S397 can really do.
    It's possible to curb has stray vertices or the collision model of the car has an issue.
     
  6. Turbonetick

    Turbonetick Registered

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    What’s Track Seam exactly ?
     
  7. Turbonetick

    Turbonetick Registered

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    Could you elaborate on Curb stray vertices ?
     
  8. Coutie

    Coutie Moderator

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    You have your curb like this: _______ but then one point will be out of place: ___.___, so the car will hit that little vert and go flying. It's most likely the car though, if all your issue happen with it.
     
  9. Lazza

    Lazza Registered

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    Uh huh. Like what?

    @Turbonetick as per your other thread, this is a modding question at best, at worst it's about making other game content work in rF2.
     
  10. mantasisg

    mantasisg Registered

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    IIRIC There might be something similar at Botniaring.
     
  11. Turbonetick

    Turbonetick Registered

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    I don’t understand what you’re saying, sorry!
     
  12. williang83

    williang83 Registered

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  13. Lazza

    Lazza Registered

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  14. lagg

    lagg Registered

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    Lost vertices are the most common culprits.
    Another possibility is that due to lag the front wing goes into the ground, but it's not easy to check with this video.
     
  15. StuartAM

    StuartAM Registered

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    I’ve seen the same issue tonight on the zandvoort 2020 Tracy at turn 9 or 10 a Ai driven gt3 Porsche went put the inside and I think they hit the orange curb and over they went...
    Stu
     
  16. Manfredk2

    Manfredk2 Registered

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    This is a scene from Botniaring - touching the curb kills the Tatuus. There are some more parts on this track where it happens[​IMG]
     
  17. Turbonetick

    Turbonetick Registered

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    unbelievable , for us the weirdest thing is that , Renault, Mclaren, Williams, and Racing Point are affected , the other team nothing , wtf ?
    I know it is not the lag , it happens in single player also , Asr are supposed to look in to it , but I won’t get my hopes up with them that’s for sure ,
    So we are basically screwed right now ,
    ‍♂️
     
  18. lagg

    lagg Registered

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    Do all the cars have the same model?
    Do all the cars have the same collision model?
    Are all the cars using the same setup? The height and the suspension is very important for this.
     
  19. JamesB

    JamesB Registered

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    Could be worth looking at some motec data to see whats going on at the point it happens.
     
  20. Seven Smiles

    Seven Smiles Registered

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