I am trying to adjust my mirrors a certain way and I would like to be able to have the car visible in the mirrors (shouldn't this be a standard in racing games?). In Game Stock Car (ISI engine based) I can see every piece of the car in my mirrors, in fact, even if I press "look behind" I am unable actually see behind my car, I just see the car's headrest (as if the driver turned his head 180 degrees). This is what it's like in real-life and therefore how I'd like it to be in my game as well.
It seems to be set-up correctly according to my player.json file:
"Self In Cockpit Rearview":15,
"Self In Cockpit Rearview#":"add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)",
(rearview cull is also set to "true")
How do I fix this?
It seems to be set-up correctly according to my player.json file:
"Self In Cockpit Rearview":15,
"Self In Cockpit Rearview#":"add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)",
(rearview cull is also set to "true")
How do I fix this?
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