Canadian Tire Motorsport Park - formerly Mosport Park and Mosport International Raceway . . . Original track model created by John Ramos . . . big thx to him for permission to work on the track and bring it to rFactor 2 . . . John Ramos made his track model from high resolution aerial LiDAR data for Assetto Corsa . . . for more info just do a search . . . Big thx to Mike Tanti and his EXILED gang for testing . . . v1.02 reworked track to [hopefully] stop certain cars snagging on the surface increased lods for some objects popping up with some car mods replanted some floating trees --------------------------------------------------------------- v1.01 reworked track mesh . . . added pitlights . . . Have fun . . . Senormen Steam Workshop Link > https://steamcommunity.com/sharedfiles/filedetails/?id=1885152462
The AC version is top notch but I rarely get to drive it since I rarely launch AC. Awesome to see it brought to rF2 by a well known quality modder. I had fun in the old Mosport mod but this should be much much better Thanks a lot!!
I downloaded, superb, drives brilliantly, looks superb, no unpredictable parts of the track unlike most other tracks. If you go off it's your fault, not the track. Senormen tracks are very good in this respect. Highly recommended. Thank you for your work and any body else involved. I'll be deleting my old version.
Thank you John for all the effort you put into making this track a good one, and for allowing senormen to convert it to rF2!! And thank you senormen for the conversion work! Cheers
uh oh . . . what time of day is that exactly ? looks like it might be a discrepancy between night only visgroup and nightglows will have a look
for an unexplained reason i feel this track has low grip somehow ? not easily even with GT3 car to stay inside track anyone experience this ? i play the naturally progressing real road