Hi, is it possible to use the same skin name when packaging? Example: Say I have a car with a livery called "ABCskin" and its version 1.0 in the mod. When I create an update and the mod is now 1.1 can you it still be named "ABCskin"? The two skins are completely different. In 1.1 will it display the new skin or the original skin because it is named the same? The reason is that I want to keep all the original window names and associated texture fules such as dash, rims etc ideally not having to rename them.
I am supplying a new veh for each skin as it will point to a new class. Thanks for that, it will make life so much easier if it picks the upgraded package selecting the "correct skin".