NEED INFO Build 300 - dedicated server not producing time acceleration properly?

Discussion in 'Technical Archives' started by Ricklandia, Sep 30, 2013.

  1. Ricklandia

    Ricklandia Registered

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    Hosted an event last night where the dedicated server was set to accelerate time by 3X. I do not believe it did so. Rechecked the dedicated profile post race and it was indeed set to 3X. Anyone else seen this?
     
  2. Lazza

    Lazza Registered

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    Did you look at the Clock at all? I just did a 2 min test with 4x time acceleration and the clock was running 4x normal speed as you'd expect. Obviously I didn't stay long enough to see if the graphical time of day changed but I can't see why it wouldn't.
     
  3. Ricklandia

    Ricklandia Registered

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    I did not, it was an online league event.
    Spent almost an entire week testing for it offline [we were trying to simulate a day-dusk-night event] and it all worked perfectly. However come race day, on the server it did not kick in. I'll test again when possible but I think it may be dedicated server related...
     
  4. Lazza

    Lazza Registered

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    Just had an event with 4x acceleration and all sessions, including the race, accelerated correctly.
     
  5. 88mphTim

    88mphTim racesimcentral.net

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    [MENTION=7377]Ricklandia[/MENTION]; Have you been able to replicate this feeling again? While watching the clock? :)
     
  6. Ricklandia

    Ricklandia Registered

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    Tim,
    Thank you for replying, I'm afraid I lost track of this issue in the forum.
    In short, I have not had the time to try to replicate the issue but I will try to do so. We're inching closer to a full blown season with rF2 so I do want to eliminate as many issues as possible before we launch. I'll post results ASAP.
     

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