Build 118 Released

Discussion in 'General Discussion' started by 88mphTim, Oct 20, 2012.

  1. Max Angelo

    Max Angelo Registered

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    Cant say i noticed how it works in rF2, because i have set Auto Detail FPS to 30 and my graphics details give me 55 FPS at race start (my PC is close to the minimum required, but i run with a CRT monitor, low res so to have a fast refresh rate and few visible cars).

    In rF, when i had a P4 1700 and a GF4 TI :) , with 30 max fps LOL, setting auto detail fps to 20 the reaction was not immediate but delayed few secs, if i remember well things 6 years old. :)
     
  2. Mydriaz

    Mydriaz Registered

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    Clean full install for me.
    I've noticed zebras are present on all tracks but only the first time I load them. Actually, zebras disappear slowly during first session...
    I've just tested default setup : green in practice and naturally progress in race...
     
  3. MJP

    MJP Registered

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    As Max mentioned it first appeared in rF1, though judging from some of the posts I think people aren't quite understanding what it does. It's not some sort of 'target' framerate, it's the framerate threshold below which the game will automatically start reducing details. It can only do so much though, don't expect to double your framerates, it seeks to help ease the burden in low fps situations like on the start grid for example.

    @Max - If you've set it to 30fps then it won't do anything until your fps drops below 30! I tended to find I had to set it to around twice my minimum fps to get a worthwhile effect from it.
     
  4. hammad800

    hammad800 Registered

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    I'm sure this issue must've been brought up but I just updated to build 118 and now every track is wet :\ How do I get rid of that? I'm busy with studies these days and would really like to have a quick reply on how to get rid of that so I can do a few laps in this little time I have.
     
  5. DJCruicky

    DJCruicky Registered

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    Info on the very 1st post of this thread.
     
  6. YoLolo69

    YoLolo69 Registered

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    All went fine for me with this new build, I used the Autoupdate feature and it went well and fast. This is the only thing I did, I didn't delete player profile, recalibrate or anything like that, didn't have any zebras bugs or wet tracks. I already had Practice, Qualifications and Race enabled and the new RealRoad option was there and correctly set. I was about to speak about some micro-stutters and realized Chrome still open in background so I know it come from it, so all seems perfect so far :) Good Job Guys! :)
     
  7. hammad800

    hammad800 Registered

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    Tried that and the roads are still wet.
     
  8. Tosch

    Tosch Registered

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    Delete all files in ..rF2Datafolder\UserData\Log\CBash
     
  9. Christian Rosén

    Christian Rosén Registered

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    I really like this release!
    I can finally say I'm not as nervous about the micro-stuttering with CrossfireX would be unsolvable after this 118 release, new drivers and Win8. Now the regular micro freeze/stutter happening every 2-3 second regardless of FPS is gone :-D :-D :-D
    Its not perfectly smooth, but now the small (irregular) stutters that still exist are more like the ones i get without CrossfireX in certain situations. The whole driving experience is smoother with higher FPS also. And as long as i set "naturally progressing" on all 3; Practice/Qualify/Race (which must be done every time the sim is restarted, since the Practice page has bad memory for the moment), no zebrastripes. Keep up the good work ISI!
     
  10. cookie

    cookie Registered

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    And as long as i set "naturally progressing" on all 3; Practice/Qualify/Race (which must be done every time the sim is restarted, since the Practice page has bad memory for the moment), no zebrastripes. Keep up the good work ISI![/QUOTE]

    This works for me as well .
     
  11. hammad800

    hammad800 Registered

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    Still wet! What am I doing wrong?
     
  12. Micro stutters because of Chrome??? How can it be a cause? LOL
     
    Last edited by a moderator: Oct 23, 2012
  13. Pits

    Pits Registered

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    Glad it wasn't tricky, I d/loaded the full exe, ran it, installed it over the old fr2 folder and works fine (same as last build), did nothing else. The mirrors now work, the frames are huge with no pausing/stuttering, ppl like me need it easy and to just work, well done. I don't o-clock or fiddle, nice having the mirrors back.

    Wish list still applies
    Rain drops on the windscreen that hit then smooth out
    Being able to join back to a race after a drop-out, hugely important
    Ghost cars for purity of race line and stand alone fun

    No complaints but expectations start to gather as it gets to this very good stage in game play.

    That's about it, a quick fix and Gold.
     
  14. Abriel Nei

    Abriel Nei Registered

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    Ghost as in your best lap time is now available with this build (still has some issues but at least it is working and fulfilling its role).
     
  15. @pits,
    You can join back a server when disconnected if your multiplayer.ini file is set correctly (closed session settings)!
    Ghost car has just been implemented in last build!
    Cheers,
    Oli
     
  16. hammad800

    hammad800 Registered

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    Can someone please help me with the wet road issue?
     
  17. feels3

    feels3 Member

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    I wish I could have possibility to fix wet road in real life by deleting few files. :rolleyes:
     
    Last edited by a moderator: Oct 23, 2012
  18. Rony1984

    Rony1984 Registered

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    And add some to bring the sun out:)
     
  19. Abriel Nei

    Abriel Nei Registered

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  20. YoLolo69

    YoLolo69 Registered

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    This is systematic and reproducible for my 2 computers (a laptop and the desktop). If I have Chrome open and play with rF2 or others any others games I have micro stutters every 2/3 seconds. It light, but it's here. As soon as I close Chrome all is fluency.

    It could be a Chrome Plugin or something like that, I never investigate and don't really care as I always close it before playing, due to this small problem and to free some memory.
     

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