BUG - All materials with Cube (without using live mapper) have problem

Discussion in 'Technical Archives' started by MaD_King, Jan 5, 2014.

  1. MaD_King

    MaD_King Registered

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    I have materials with Cube and not using Live Mapper.
    When I'm at night, there is strange "reflection" effect like it's lit at night.
    In my cockpit I have many of them, on plastic and carbon parts. The default Cube Maps Secular Map T1 is very bad managed at night and in day light.

    When it will be fixed?
    Could you confirm it's identified and will be fixed?
     

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