EDIT:
Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1307099062
-----------------
First of all, i'm not a modder and i don't know modding
so ....do not expect much
Few months ago Rik told me that, if we need, we could update his Buenos Aires 1979 track to dx11.
so i found most simple system to do that. i used gJED and i changed texture with S397's devMod dx11 updated texture.
I'm not able to make other improvements
if someone want to help to improve track, please send me pm.
my target is to make the circuit usable for online leagues (and offline too).
this would be a generic Buenos Aires Historic's layout.
Buenos Aires Historic v.1.02
Mirrors: Link1 Link2
v.1.02 update by philrob:
city has moved
armco colours changed
track trucks now yellow
new trees added
lots of textures redrawn
new people in stands
new period logos
few buildings added
some new marshals
skybox now a grassy plain
rf2 AIW
new reflections on teamtrucks
added latest Mauro WET preset
updated RR shader to latest
new road texture
added reflections
changed some tree textures
moved some objects
further scn and gdb changes
added press box
------------------------------
v.0.96 changelog:
-updated road texture
-updated asphalt texture
-updated kerbs texture
-updated guard rail texture
-updated grass texture
-update gravel texture
-fixed invisible wall in pitlane
-fixed broken guard rail
-tryed to adjust glittering objects
-new loading screen
-adding new cam file
-setted new pitlane limit to 100 km/h
v.0.97 changelog:
-fixed tv cam
v.0.98 changelog:
-updated water texture
-tryed to adjust old glittering texture
-added low, medium and hight preset rubber
v.0.99 changelog:
-added Real-time dynamic reflections
-fixed preset rubber settings
philrob update:
-textures all DX11/Albedo
-fixed water
-fixed BIAS, NORMAL and LOD settings
-corrected HAT settings from lots of objects
-added fog/mist
-changed SCN and GDB
-fixed skyboxi
-fixed team trucks
-changed some SHADER
-fixed start light
-fixed cones and corners markers
-fixed trees
-various others things
v.1.00 changelog:
-minor optimizations
-updated preset weather
-renamed track and folders
Credits:
Buenos Aires Historic track updated by Mauro
A big thanks to philrob. his help was very important for this project. he made many improvements and solved many problems.
Permission gived by Rik (rF2 reworked track and road mesh Link ) and GPC/Motorfx (rF1 version).
Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1307099062
-----------------
First of all, i'm not a modder and i don't know modding
so ....do not expect much
Few months ago Rik told me that, if we need, we could update his Buenos Aires 1979 track to dx11.
so i found most simple system to do that. i used gJED and i changed texture with S397's devMod dx11 updated texture.
I'm not able to make other improvements
if someone want to help to improve track, please send me pm.
my target is to make the circuit usable for online leagues (and offline too).
this would be a generic Buenos Aires Historic's layout.
Buenos Aires Historic v.1.02
Mirrors: Link1 Link2
v.1.02 update by philrob:
city has moved
armco colours changed
track trucks now yellow
new trees added
lots of textures redrawn
new people in stands
new period logos
few buildings added
some new marshals
skybox now a grassy plain
rf2 AIW
new reflections on teamtrucks
added latest Mauro WET preset
updated RR shader to latest
new road texture
added reflections
changed some tree textures
moved some objects
further scn and gdb changes
added press box
------------------------------
v.0.96 changelog:
-updated road texture
-updated asphalt texture
-updated kerbs texture
-updated guard rail texture
-updated grass texture
-update gravel texture
-fixed invisible wall in pitlane
-fixed broken guard rail
-tryed to adjust glittering objects
-new loading screen
-adding new cam file
-setted new pitlane limit to 100 km/h
v.0.97 changelog:
-fixed tv cam
v.0.98 changelog:
-updated water texture
-tryed to adjust old glittering texture
-added low, medium and hight preset rubber
v.0.99 changelog:
-added Real-time dynamic reflections
-fixed preset rubber settings
philrob update:
-textures all DX11/Albedo
-fixed water
-fixed BIAS, NORMAL and LOD settings
-corrected HAT settings from lots of objects
-added fog/mist
-changed SCN and GDB
-fixed skyboxi
-fixed team trucks
-changed some SHADER
-fixed start light
-fixed cones and corners markers
-fixed trees
-various others things
v.1.00 changelog:
-minor optimizations
-updated preset weather
-renamed track and folders
Credits:
Buenos Aires Historic track updated by Mauro
A big thanks to philrob. his help was very important for this project. he made many improvements and solved many problems.
Permission gived by Rik (rF2 reworked track and road mesh Link ) and GPC/Motorfx (rF1 version).
Last edited: