It is much more fun to drive than I thought it would be from the video. Really good fun, thanks for releasing an early beta!
Thanks for your effort but this track is crashing the game once the track has loaded, my little screen on top right is half black and i cant click on any thing but can move the pointer around. I did Ctrl, Alt, and delete and started task manager and my system froze for a couple mins too. sorry jus noticed the AI thing
Offline: Club: I become yellow flag @ corner 4 (no crash or slow speed) and 3 seconds later black flag Full: When i leave first time the pits i become a "pit in" sighn Oval: When i leave first time the pits i become a "pit in" sighn
I've got the same disqualification issue with the Club configuration. On Full (and oval too I guess) you have to wait a few seconds until the pit exit is opened or you will get a stop and go penalty for exiting the pits under red. Your garage stall is right next to the pit exit and there is no flagman or pitout lights so you won't notice that the exit is still closed. I still really like running the layouts. Fun track!
Yep, I forgot to mention it in first post of this thread. I'm building update to this track at the moment. I'll try to include pit in- and pit out lights/flagmen to it... Cheers!
Hi, Offline - Practice : Club: AI cars turn crazy in pits ; AI run on oval layout. Full : Crash while joining Oval: Crash while joining
using track map we can see one issue. club track load like oval aiw , cars drive like oval track. View attachment 2912
This track had me confused for a bit. At 8:00 am in the morning everything was extremely dark. Downloaded 3 different times. I finally set it to 11:00 am and finally it was wee hours of the morning. Didn't have bright sun until I set it to 1:00pm. After figuring that out I had some pretty good fun.
There are many AIW issues, like wrong layout AIW in club track. Also, it looks like TimeZone parameter probably works backwards and lightning in very north longitude/latitude coords behave weird (like it did in rF1 too). This leads lightning problems and odd sun rise time. I'm working on small gxf update atm. When it's ready and released, I will concentrate on AIW and lightning issues for next update. Cheers!
Thanks for sharing your track. I look forward to running some laps there this evening. Should be fun.
The update have the same problem: Club: I become yellow flag @ corner 4 (no crash or slow speed) and 3 seconds later black flag.
Can the trees lightning problem be fixed by exporting them with pointy normals? I had a similar looking lightning issue on RF1 trees and I don´t know if it´s valid in RF2 tools... Watching the video the track looks great Well done!