Discussion in 'Official Competitions & Contests' started by Jimmi Allison, Feb 6, 2020.
It wasn't the best race from my side. Sorry for a mess I did.
I appreciate that all the critical infromation is now distributed, but a functioning system of results and archives would add a lot of value to the competition, both for the competitors themselves and all the fans and spectators.
Couldnt we change your mind that its better to use unofficial functionalities rather than no functionalities at all? rf2loganalyzer systems are perfect, maybe S397 could approach them instead of ignoring them and become an official partner and use their services?
I bet the competition system wont be coming any time soon and living in the stone age until then isnt the best option.
Considering all the GT Challenge divisions you have to deal with too, im sure it would save your time in the end as well. They would all come asking for you for the same questions later anyway.
rf2loganalyzer wont make it, I understand what you are saying, but that was never part of an option. I´ll see what can be done. But not today
Is there going to be a formation lap before the start? 15min formation lap doesnt sound like a good plan
Also, what is qualifying going to look like? If the format is the standard 15 min unlimited laps then obv that's enough time for one timed lap but how much time will we get before the server automatically switches to the next session? I mean if I start my timed lap with 10 sec left in the session will the server wait 7min for me to finish it?
From the round 2 gridmail:
"We suggest you bring a spotter for this round, so they can get in touch with race control and stewards. We might have to review a specific incident after the race, all this is explained in the forum post and the rules."
Does this mean there is some problem specific to the track that is likely to occour?
Or I misunderstand and you simply mean that we should be better prepared to communicate penalties and driving incidents that always happen?
It means that incident review might have to wait till after the race, that's all. A spotter can bring an incident to the stewards' attention, but it might be looked at after the race rather than acted on immediately - depends on the incident.
I'm assuming there's been some communication regarding IRR, or it's still just contact Jimmi via return email.
As a spotter i suggest you give lap count and both driver names and numbers, so we can review quick.
But it simply means that sometimes stewards/me can´t make a call without having to check server replay. So no it does not mean anything cryptic
Exactly, for now yes. Unfortunately the only way to do it right now.
Also, I found today that there's not starting lights at this version of the track. How are we supposed to know when to start without SimHub?
sound is how I always did
Timing page on the HUD. The laptime starts counting when the lights go green (or out). That's always been the backup in rFactor, it should be a habit to have it showing.
This race was awesome to watch, again. Nice broadcast and awesome racing. Feel bad for Peev though, he did great, such a shame.
That's the only way I do it, has been for years. It's always in the exact same place on the monitor no mater what track, unless you change your HUD.
Are we allowed to run on Clubsport specs?
No, if you join it will boot you. However i´ve seen one driver that is actually capable of joining with it. So this is easy for us to test after the q, so dont do it.
I didn't know anything about the Cup and Clubsport versions rules.
I found it very strange that in 2 laps I was 1st against these aliens. ^. ^
Remove my lap when you can and sorry for that, but I didn't know anything.
When i drive single player, my time difference scale in official hud in second lap is not working well, it goes -9.999 after pit exit, so i have to make another lap ( better then first one) to get him working from start line. I see in official competition that is not a case. It works there as intended. Can you please share the way to set it up correctly?
That's a bug I have as well. Wouldnt expect any solution for it but maybe someone figured it out?
The bug is a bit random, short story is that there is nothing you can do about it.
I've found some correlation between where across the track you cross the line, but not sure.
Anyway it's unrelated to the competition.
The bug appears the next lap to your first lap with time (ussualy is the second lap).
And disappears when you beat this lap time.
That bug is not present in official qualification server. Second lap works normal.
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