Blackwood track conversion

Discussion in 'Locations' started by Leonardo1962, Feb 24, 2013.

  1. Mydriaz

    Mydriaz Registered

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    Lol !
     
  2. Tosch

    Tosch Registered

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    What a great track. Had some practice laps in the corvette and I must say it has a really nice flow. The textures are also very good (like the colors). The trees look sometimes strange, maybe you can switch to billboards. All in all a great addition to rF2.
    Many thanks for the conversion, your effort to make it "legal" and the "ok" from the Life for Speed devs.

    Edit: Here is a quick made hdr profile for the track.

    View attachment BlackwoodV2.zip
     
    Last edited by a moderator: Feb 24, 2013
  3. TIG_green

    TIG_green Registered

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    Pretty bad fps hit for me here. Something about -20fps compared to most of the other tracks. And there is also this white line moving ahead of me in some parts of the track (some area of light but seems unnatural). Something to do with the drawing distance?
     
  4. Mydriaz

    Mydriaz Registered

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    Thanks Tosh.
     
  5. clock

    clock Registered

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    nice job....

    here problems too, the graphic card is near dont working maybe 20% and only get 30fps...

    Appart from visual problems(light so high) Two things that i note is the main grip is so low, and on the first rigth curve (2gear on corvette), after done the curve and start to throttle is have very very low grip there, all people riding in the server were talking about the same..(every body was sliding on it)...

    Nice job....
     
  6. Mydriaz

    Mydriaz Registered

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    I like this track and I've made a few laps with different cars and I noticed a few things :
    In single player, car in 1st garage is parked very close to pit exit and AI can have an accident with it : View attachment 6433
    In garage settings : fuel consumption goes crazy
    On track : no grip at all in garages
    Rubber is quite invisible
    In some place, in cockpit view, you can see strange clear brown reflection 200 meters ahead.
    Hope this can help.
     
  7. Magux

    Magux Registered

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    Thank you so much for this track, it's just a perfect conversion. Nice to see something from lfs here, just any lfs related progress at all.
     
  8. Luc Devin

    Luc Devin Member

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  9. TIG_green

    TIG_green Registered

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    Are you planning to fix graphical bugs and performance issues this track has? (strange road surface flikering from time to time, one shicane is pretty slippery, strange lightened area is moving in front of you, really bad fps)
     
  10. jimcarrel

    jimcarrel Registered

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    Hey, Tig, you changed your avatar, pretty neat looking.
     
  11. TIG_green

    TIG_green Registered

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    Thanks :D
     
  12. Andreas Binz

    Andreas Binz Registered

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    Last edited by a moderator: Mar 6, 2013
  13. Ryno917

    Ryno917 Registered

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    Does anyone have any screenshots of this one? I'm keen to see how it looks but I haven't had the chance to try it out for myself yet.
     
  14. Prodigy

    Prodigy Registered

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    Also getting very low FPS on this track. From cockpit view in Clio I'm getting 30-40 fps, whereas on Lime Rock I'm having 120-150 fps.
     
  15. jimcarrel

    jimcarrel Registered

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    Posted on 2/24

    Might be getting close to an update, it will come.
     
  16. Leonardo1962

    Leonardo1962 Registered

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    Hi,

    please notice the update of track Blackwood 1.01 i've made.

    First side of this Topic you will find the link.

    have fun :cool:

    Leonardo :D
     
  17. DocJones

    DocJones Registered

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    Thanks! Will give it a go tomorrow. :)
     
  18. ifrans

    ifrans Registered

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    thanks for the update
     
  19. kimikaze

    kimikaze Registered

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    I don't know if it is trouble in my end, but wen i want to start race(problem is not car related), rf2 crash to desktop. Practice, quali work fine.
     
  20. ifrans

    ifrans Registered

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    I just tested but had the same problem. It does line up on the grid, but probably when the race goes to green it CTD's.
     

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