{{Black Mirror Fix}} 1960s Cars + All Tracks [vMod]

Hey djc, is it possible to use mirror fix with single track vmod?

Thanks to DJCruicky, I'm loading my server "F3 Fanatics! MIRRORS!" with vMODs that just have one track. It takes maybe another 30 seconds to add the BT-20s as a pace car and dump Clio.

It helped, thanks!

Bryan
 
Tried the "get around" DJC and can confirm it got rid of the spiderman drivers, but only some...

Out of eight drivers, including myself (and two of those were BT20`s) two of the F1`s still had spiderman drivers but the others were back to normal again.

Funny how it only seems to affect the F1`s, the F2`s and F3`s are fine without any BT20`s in the mix.

I wonder why only the F1 drivers are being affected like this... why do you think the vMod is "bringing out" this bug as I only ever had one F1 Spark driver like this before...

:confused:

Anyway, still good to be able to drive the 60`s content with mirrors. :)

Quick question, so is a there a mismatch issue with adding this fix in or would I be able to join any server with or without the fix?


EDIT: Nice Pic double D!
 
If you use DJC's vMOD, it will only give you mirrors when you join a server running it, or running it in "Single Player" mode.

I use the same fix on my server (F3Fanatics!).

As long as you have the correct track, you can use the "Get Mod" feature on my server and grab the vMOD I made for that track, giving you mirrors... and as a bonus (both on DJC;s and my vMODs) is that instead of Clio... You get a BT-20 as a pace car!

Hope this helps,

Bryan
 
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New Version 1.04
~~~~~~~~~~~~~~
Added:
Lime Rock Park 1.0
Montreal 1.6
Long beach 0.9


File size now smaller 189 KB

Download link in 1st post.

Enjoy
DJC
 
Thanks Big D

Been cocking up making 60s mods lately. :p

I sticking to Mirror Mod from now on, reminds me of Lady Antebellum.


"And I don't want to mess this thing up
No, I don't want to push too far
Let's do this right !




.......Without the kiss goodnight " :rolleyes:

lopl
 
Thanks DD
:)

So would we have to redo all track rfms to have saved rubber in practice like Lime Rock has. ?


DJ found a work around anyways.

Load 30 ai
Set No Practice ( skip session )
Run long Qualification instead. ( natural progressing )
When rubber is good remove AI.
Restart weekend you have same rubber.

:)
 
Thank you for this last update. :)
To DurgeDriven : thank you for this rubber solution. Not as simple as all .rrbin files you madded...
 
To DurgeDriven : thank you for this rubber solution. Not as simple as all .rrbin files you madded...


Hardly no :p


Yeah I suggest to ban practice for now.

If you need to restart weekend for a joiner or other reason before race you are going to be Green otherwise.
 
So would we have to redo all track rfms to have saved rubber in practice like Lime Rock has. ?


DJ found a work around anyways.

Load 30 ai
Set No Practice ( skip session )
Run long Qualification instead. ( natural progressing )
When rubber is good remove AI.
Restart weekend you have same rubber.

:)

When you restart the weekend, do you then need to skip the "Practice" session again? Or are we good?

Bryan
 
skip practice, yes we must

yoda lopl



Make qual. normal length and just restart till you ready to qual proper , if you want/need.


I have rubbered tracks for 8 hours they were still okay so this should do for now.

Hassle getting the ai back out I know.

I just set server to lap with no humans. ( default it pauses )
 
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Hey DJ if they want money for a car how much is mirrors v1.05 going to cost me please. :( .........p

Well, where would it stop, could I charge for rookie training by the lap. ?
Turn on all aids for a fee, maybe 50c a garage setup sound fair. ?

lopl
 
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