Would it be at all possible to simulate basic aero flex by giving wings a first, second and perhaps third order of downforce and drag lost with wing load?
This is a wish list section. We aren't discussing what's already possible unless someone's wish already is possible...
Ah, sorry! Yeah, the reason I ask is that because whenever I've gotten detailed RL aerodynamic and telemetry data and plugged it in to rFactor (1 or 2) there has been a tendency for cars to either underperform in medium-speed (70 - 120mph) and overperform in fast (150mph+) corners or underperform in both (heavily so at medium speed) and to perform normally at midrange acceleration but not achieve the projected top speed or to overperform at medium speeds but reach its top speed no matter how I balance it. As I tend to model mid-90s F1 cars (which had significant illegal and legal amounts of aero flex) I realised this is probably a significant factor in that.
Then quote him next time! (I know, this is just getting derailed. Let's get back to the subject at hand.)
oi oi oi Rouen will be our Ruin I kind of glad I always been into Historics. I have rFactor2 for no other reason, that and well, one look at the first rF2 Monaco video convinced me it was special. p GP and Tasman Cup cars and 1960's tracks done, I don't mind payware and all added to downloads like Longford ( one of the Tasman Cup circuits ) GP 1966-1970 Kyalami Jarama Montjuic Monaco*** Spa*** Riems Le Mans Bugatti Rouen Charade Brands Hatch Silverstone Zandvoort Nurburgring Hockenheimring*** Österreichring Monza*** Mosport Park Mont-Tremblant Watkins Glen Hermanos Rodriguez TASMAN CUP 1966-1970 Levin Pukekohe Wigram Teretonga Sandown Warwick Farm Lakeside Longford*** Surfers Paradise Oh ............sry ....off topic lool
Ok Sorry for the confusion. It's very possible, just not yet. It could obviously just be one additional parameter in the lift and drag lines for each of the aero components, and no doubt (though I personally don't have real data to compare to) it would help a lot with simulating certain cars especially. If rF2 were nearly bug-free and feature complete I'd even have hope they could add it soon. Instead, and not to put a downer on things, I'd say it could take anywhere between 1 build (+content that uses it, though probably don't expect the change to be mentioned anywhere) and 5 years. Or more. But good idea
Can't be done load-dependently, but you can simulate "stall" effect of front/rear wing at high angles by tweaking following values: FWDragParams=( 0.05000, 0.00130, 1.000e-6) // Base drag and 1st and 2nd order with setting FWLiftParams=(-0.65500,-0.01095, 1.000e-4) // Base lift and 1st and 2nd order with setting Lines from Formula ISI mod.