[REL] Barbagallo v2.3 01/08/18

Discussion in 'Locations' started by Nibiru, Jul 16, 2016.

  1. Nibiru

    Nibiru Registered

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    Hey guys,

    I'm very excited to say that Darren Blythe (from SimHQ) has given me permission to convert his Assetto Corsa track over to rFactor 2. For those that haven't seen his track it's the best barbagallo that's been made.

    I have basically re-textured 70% of objects to fit in with rF2 and where I could I recycled ISI textures. I have made a few new animated objects and replaced some TSO's with ISI TSO's.

    There is still a few things to do but here is taste of what's to come. Thanks to Papaosa for the awesome video :)

    CREDITS:

    Original Track: Darren Blythe
    Conversion: Craig McDonald (Nibiru)
    Objects: Darren Blythe, Nibiru, ISI
    Textures: Darren Blythe, Nibiru, ISI
    Cam File: Hexagramme
    AIW: Hexagramme
    Promo Video: Papaosa



    The wait is over :rolleyes:

    First up thanks to Darren Blythe for making this track and then allowing me to convert it over.
    2nd Thanks to Hexagramme for making the AIW
    Also a big thanks to all the guys at xfactorracing.com for all the testing and downloading they did.

    steam: http://steamcommunity.com/sharedfiles/filedetails/?id=768933002

    v2.2
    Fixed AI driving through the big kerb at the last turn
    Fixed objects that didn't receive night lights
    Reduced the intensity of the night lights
    Added new real road and real kerb shaders
    Added new rain FX
    Replaced some objects
    changed some material settings.

    v2.0
    DX11 Ready (I hope)

    v1.0[/B]

    Fixed the z-fighting tree last turn
    Fixed z-fighting on small hut (last turn)
    made the uvw mapping of the cube map on the windows smaller and reduced the reflectiveness
    Lowered the lip around the track on the corners and race line.
    Redbull tents now cast a shadow.
    Re-textured the railing on the G stand
    new cam file
    replaced some trees

    v0.91
    AIW Fix (long track only)



    v0.9
    All rFactor 2 elements have been added
    2 Layouts (Long and Short)
    Nightlighting
    realroad
    terrain Radiosity Pass
    new terrain shader
    wet reflections
    Animated objects
    Billboard trees and shrubs
    added grass verge
    re-textured all objects
    albedo maps
    Ambient Occlusion maps made for some objects
    Graphic detail settings (high, med)



    Hope you enjoy and leave any feedback you find

    Nibiru
     
    Last edited: Jun 23, 2018
  2. Emery

    Emery Registered

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    Oh, that's great that Darren gave you permission!
     
  3. hexagramme

    hexagramme Registered

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    You can edit out the "fingers crossed" part. I'll gladly do it. ;)
     
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  4. Juergen-BY

    Juergen-BY Registered

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    Nice to read this, hopefully it wouldn`t become a fps monster... ;)
     
  5. TwoHardCore

    TwoHardCore Registered

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    This track was very well made for AC, and it's fantastic that Darren has allowed conversion to rF2 and Nibiru has taken the task on. It already looks good to me (from the video), and I'm eagerly waiting for it's release now :D

    We get an extra course in the SHORT, but is the dirt track still there...?
     
  6. Nibiru

    Nibiru Registered

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    Thank you


    ATM lowest FPS along main straight is 80 highest is around 120
    I have set up high and medium detail settings so that will help some gain FPS if there is an issue.
     
  7. Obbzy_XR_

    Obbzy_XR_ Registered

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    Having done a little bit of testing with the rF2 version I can honestly say that this track
    is right up there with best available. Darren's AC version is such a fantastic base for Nibiru
    to convert from that even the initial conversion looked ace! Nibiru's conversion works have
    totally enhanced the product for rF2. 'Immersive' is the word here. The short wait for
    release will be worth it people. :)
     
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  8. Chris Lesperance

    Chris Lesperance Registered

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    I never really played much AC, but I did run this track a quite a bit when the Ginetta mod came out. Had a blast with it. Really looking forward to the rF2 conversion!
     
  9. bwana

    bwana Registered

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    oh goody , thanks Nib !!
     
  10. Juergen-BY

    Juergen-BY Registered

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    This sounds very good!
     
  11. Nibiru

    Nibiru Registered

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    yes the dirt track is still out the back if you want to play on it. (NO OFFICAL LAYOUT FOR IT THOU)
     
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  12. MarcG

    MarcG Registered

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    Awesome thanks for converting this over, one of my favourite little tracks and having been lucky enough to go there last year gives me extra excitement for this track :)
     
  13. ECAR_Tracks

    ECAR_Tracks Registered

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    Looks great, thanks for the effort.
     
  14. nipzon

    nipzon Registered

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    Thanks Nibiru, looking forward to racing on this track
     
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  15. Nitrometh

    Nitrometh Registered

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    +1

    Gesendet von meinem GT-I9301I mit Tapatalk
     
  16. Driven

    Driven Registered

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    Thank you to Darren for letting Nibiru bring this to rfactor2. Looks fantastic in the video can't wait to drive it.
     
  17. Mikec87

    Mikec87 Registered

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    This looks awesome. Makes me want to really get going on Lakeside...which I am by the way ;)
     
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  18. Marc Collins

    Marc Collins Registered

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    One of my all-time favourite tracks--and both layouts! Couldn't get any better!
     
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  19. felirrari

    felirrari Registered

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    Nice video. ISI should do videos like this. The track looks great too.

    Enviado de meu SM-G930F usando Tapatalk
     
  20. SmellySkidmark

    SmellySkidmark Registered

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    Great to hear Mike, I'm sure Nib will help in anything you may need.

    I just did a quik test of this track, I gotta say it is very good, with great frame rates.

    SS
     
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