Thank you, the track is still not finished.
Some bumps of brake zones in curves 1, 4 and 14 were eliminated because the AI has a lot of problems braking in bumpy areas, almost always they spinning or making big mistakes. I intend to add them again but a little further back, to avoid those problems.
However, it would be ideal for this behavior of the AI to be corrected. They give great jumps in bumpy areas, something that does not happen with the player's car. In real life, it is very common for the most bumpy areas to be the braking zones, but currently doing that significantly worsens the AI.