I would love to have game like this, locked fov, ffb, realistic clutch etc. but the problem is that I don`t think there are not so many others who would like to have it like this.
At the moment F2R is hosting 5 ISI and 2 third party mods to public racing, we are also helping with car and game settings and I feel teamspeak is good tool to this.
WOW !
I am stunned !!
Seriously mate, thank you, tried to get a discussion about concepts for 3 years ( ie: My idea of a rF2Pro version )
All i got was abuse.
I think most think my idea is somehow based on getting rid of bad drivers from my room ...............nothing could be further from the truth.
My way of thinking is if
we choose to use a Pro version everyone is zoned in to the same wave length even in open rooms.
I WOULD LOVE to train rookies full on hardcore
but only if they actually wanted it not by setting rooms 100 different ways...........ergo the Pro version.
Take even tyre temps in game with Historics, Jack Brabham knew, really........
So yes I would have tire temp in game for cars that actually run data and had a onscreen display.
But a Historic would not, nor would it have any other fanciful things.
So menus would be car dependent
I mean all you have to do is drop your perception of what a sim is and think about real life.
You can say that is pushing the bounds too far but at least say something.
Don't treat my idea like I a mushroom guys..............CALL Me a TARD !! .....I can take it !!!! looool
FUTURE
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Next step in 10 years I see a pure hardcore sim with engine and physics totally evolved around one specific car and track.
That's it nothing else so everyone is joining identical servers.
You would buy cars and tracks like models, each sim would be a unique engine and different car / track
Sounds huge work a separate engine for each car , though in future computers I suspect will be able to manage data in computations a lot quicker
P.S sorry......
In this version when you joined a room there would be no rfmods, no downloads, nothing lol
one car one track identical settings for all
Garage settings would be limited to the actual car not what seems to be " one fits all " in other sims.
Sure some of us will get bored of one track car.
Then like iracing we buy another car and track combo , then we go back to the first one..and on it goes
Personally I drive F3 Eve 95% and 3 Historic tracks 95% 3 years.
Other things you would add is a totally setup drivers profile and all lap stats Realtime for his entire driving life in that car and heaps of servers with licence grading same as IR.
Also there is no reason you could not have a road and track version of the same car in some releases sharing same engine, physics, no drama. Few compounds of rubber, rollcage and racing wheel.
lol not that simple but I think you get my drift......