With the new game update i noticed a "Added average water depth to internals plugin data." info. Are you going to update the plugin too to include such data ?
I'm not sure what you mean by *update the plugin*. There are multiple plugins and it's up to the plugin developer to make use of this new variable, ISI doesn't develop plugins.
I mean the internalsplugin, what variable am i supposed to use to get this data ? I dont know C a lot, thats why i modify the internals plugin to make my software.
Right, misunderstood you, that's a relevant question indeed. Can't answer that myself, haven't looked at the plugins code. Maybe there is something under rf2 website dev corner with example code.
You could probably take a stab at adding a variable in the ScoringInfoV01 struct, most likely a double immediately following mMaxPathWetness (before the mExpansion). Then take 8 bytes off mExpansion so you don't change the struct size. Or you could 'print out' the mExpansion values (water depth will probably be 0.0 - 1.0, so bound to be a double), so 32 of them for the [256] size, and see what's in there. I'm not at home so can't try myself.