[REL] Autopolis V1.01

Discussion in 'Locations' started by Heikki21, Nov 7, 2018.

  1. Heikki21

    Heikki21 Registered

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    Autopolis V1.01

    With kind permission from Patrick Girathon and Gringo, here is another conversion of their great AMS tracks. This time we go to Japan, Autopolis. The track comes with 4 Layouts: International Circuit, Short Circuit and always an additional endurance version, which have complete track and nightlights.
    Credits and big thanks to Woochoo for allowing me taking some of his textures, as well as Studio 397!
    Hope you enjoy :)

    Changelog V1.01:

    - fixed missing object shadows
    - fixed fence material, which caused interference especially at night
    - fixed an illumination flaw at start/finish

    https://steamcommunity.com/sharedfiles/filedetails/?id=1559152337

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    Last edited: Nov 11, 2018
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  2. Hazi

    Hazi Registered

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    Thank You!
     
  3. Oldseb

    Oldseb Registered

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    OMG!! really good new, awesome track i go test now!! Big thanks Mr Girathon and @Heikki21 !!!

    [​IMG]
     
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  4. pascom

    pascom Registered

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    MERCI! :)
     
  5. krusti

    krusti Registered

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    I've been waiting for this for long time, thank you!
     
  6. johnsclander

    johnsclander Registered

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    Wow...amazing, simply amazing.

    THANKS A LOT.
     
  7. fsuarez79

    fsuarez79 Registered

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    Thanks a lot!! Will have to check it out very soon
     
  8. tjc

    tjc Member

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    Many thanks Heikki21 and to all others involved too. :cool:
     
  9. PieterN

    PieterN Registered

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    Thanks ! Juist had a nice race against 20 GTE A.I. cars. One thing i’ve noticed, A.I. had a couple of collisions in the first corner on the first lap.
     
  10. mesfigas

    mesfigas Registered

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    Top work
     
  11. bwana

    bwana Registered

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    Always been a Top 5 track for me .. thanks so much. Racing against 28x GP3's is simracing bliss
     
    Last edited: Nov 8, 2018
  12. fsuarez79

    fsuarez79 Registered

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    I just tried it and it's an amazing job.
    My only observation is regarding the fast path on the main straight. AI drives on the far right for the whole straight until the last moment when they move to the left as the first turn is a right hander. This seems like an unnatural line to me which I assume can lead to weird AI behaviour and crashes during a race.
    Just a small annoyance. Apart from that, everything else is top notch.
    Thank you :)
     
  13. Bernardo

    Bernardo Registered

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    Maybe that's because of the location of the pit exit. The race line, which may seem strange, seeks to avoid collisions or blockages with the cars that may be coming out of the pits at that moment. In fact, I have another older version of the same track and the same thing happens on the main straight.
     
  14. Nitrometh

    Nitrometh Registered

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    Awesome job mate. Once again: very well done :)
     
  15. GrimDad

    GrimDad Registered

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    Thank you to all involved it looks great in rF2
     
  16. mesfigas

    mesfigas Registered

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    as a track is very interesting
     
  17. fsuarez79

    fsuarez79 Registered

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    Yeah, I suppose that could be the reason behind it
     
  18. Mauro

    Mauro Registered

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    Thanks for your work
    Great track


    P. S. With a bit less bumps effects it would be perfect
     
  19. Flatspotter

    Flatspotter Registered

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    I looooooooove this track!

    Thankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyouthankyou!
     
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  20. deceda

    deceda Registered

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    Ditto. ;)
     

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