"Autodromo Massimo Angiolucci" Brianza 2.0 Now Available

Discussion in 'News & Notifications' started by 88mphTim, Sep 4, 2015.

  1. 88mphTim

    88mphTim racesimcentral.net

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    News post with screenshots: http://rfactor.net/web/2015/09/04/1966-autodromo-massimo-angiolucci-brianza-2-0-now-available/

    brianza2_01.jpg

    Download: http://www.mediafire.com/download/hk66jw7bf0bljo3/ISI_Brianza_1966-v200.rfcmp 270MB

    Changelog:
    Added Junior layout
    Implemented latest RealRoad shader
    Applied RealRoad to curb materials
    Cleaned up road textures and replaced detail maps
    Improved concrete detail map texture set (pitlane, banking)
    Improved road wet masks
    Reconformed painted stripes and enhanced textures and material
    Fixed minor terrain gap
    Implemented new terrain shader
    Remapped terrain for new terrain shader
    Terrain Radiosity pass + manual pass
    Reverted all MIP Map bias to default
    Optimized road and terrain objects for smoother performance
    Optimized fence textures and materials
    Optimized billboard vegetation for better and smoother performance
    Fixed transparent tree issue at banking T1
    Improved and conformed vegetation texture set
    Fixed tree and treeline mapping glitches
    Reduced flickering vegetation
    Applied subtle random vertex colours to vegetation
    Slightly enhanced billboard crowd textures
    Optimized Armco and fences for smoother performance
    Enhanced stone wall normal map
    Improved see-through glass textures and materials
    Optimized buildings for better and smoother performance
    Optimized grandstands for better and smoother performance
    Made pit exit lights functional
    Fixed score tower logo mapping
    Added marshals in banking score towers
    Optimized sponsor signs
    Optimized trackside light objects
    Slightly improved marshal textures
    Enhanced and optimized trackside vehicles textures and materials
    Optimized LOD and shadow distances on all objects for better performance
    Removed virtually all object popups
    Repopulated all reflection maps after optimization pass
    Tweaked fog values
    Removed HDR Profiles
    Updated TDF to latest set of values
    New loading screens
    Added Test Team RRBINs
    Updated GDB, includes better movable object reactions
    Updated AIWs
    New and updated CAMs
     
  2. Euskotracks

    Euskotracks Registered

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    Nice tribute. Thanks ISI. RIP Max

    Enviado desde mi SM-G130HN mediante Tapatalk
     
  3. hexagramme

    hexagramme Registered

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    That's one hell of a change log. Wow.
    ISI is truly on a roll these days. Thank you so much!
     
  4. Jamie Shorting

    Jamie Shorting Registered

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    Just seen the new screenie on FB, thanks ISI!!
     
  5. Eddy

    Eddy Registered

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    My goodness guy's you spoil us. Keep them coming ;)
     
  6. Cangrejo

    Cangrejo Registered

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    A release each day :cool::p
     
  7. SRGP

    SRGP Registered

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    Last time I ran on this track, I noticed the "Junior" was already built in. Cool to see it activated now, along with many improvements !
    RIP Max.
     
  8. hexagramme

    hexagramme Registered

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    And what a beautiful and very fitting new name. He won't be forgotten. [emoji4]


    Sent from my iPhone using Tapatalk
     
  9. Rik

    Rik Registered

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    ISI: you are number ONE! Thanks!!!!
     
  10. tjc

    tjc Registered

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    Thanks team...

    A fantastic tribute to Max. :)
     
  11. Carlo

    Carlo Registered

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    Just took the Cobra for a spin (literally). Well, I'm a happy camper!

    Great work guys.
     
  12. Emery

    Emery Registered

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    Eagerly waiting to get off work so I can see the changes.

    Max, sorry to see you go, but happy that you have a permanent home in rF2!
     
  13. mkilner

    mkilner Registered

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    Thanks Guys!!...what a Thrill, jumped in the Marussia, set Max Gears and hung on for dear life on the banking three wide!...although i noticed some of the AI Engines were blowing smoke after a couple of laps!! :)
    I thought of Max while i was lapping, what a Gent he sounded, RIP dear Sir!
     
  14. kimikaze

    kimikaze Registered

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    Amazing update and great tribute to Max.

    Only minor problem i can se are skidmarks, which can be in some corners a bit to strong(almost completely black) after there are a lot rubber on road already.
     
    Last edited by a moderator: Sep 4, 2015
  15. Justy

    Justy Registered

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    Goodness me! More new/updated content than I can shake a gearstick at! Thankyou very much ISI! Cannot wait to get my wheel and stuff set-up again to try all this out. Still not had chance to try the new build out yet! I'm going to be in sim racing heaven when I get back to driving.

    Cheers!
     
  16. Woodee

    Woodee Registered

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    Hurry up... you have Celica drivers to beat ;)
     
  17. DurgeDriven

    DurgeDriven Banned

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    :cool:



    You forget the track map ? seems funny to do v2 without it.
     
  18. 88mphTim

    88mphTim racesimcentral.net

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    The one on the game menu when you select the junior? I noticed that but not going to hold track for it.
     
  19. deBorgo83

    deBorgo83 Registered

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    Love this track with the Howstons. Just mad!
    Thanks for the update. And for another very appropriate tribute. :)
     
  20. hexagramme

    hexagramme Registered

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    It's four turns D, you'll get the hang of it. :p
     

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