Hi, for ffb: after the creation of LeoTuner with Leo FFB edited by the user specifically for any specific machine, i have found the 'mana' for the FFB , having the sensations of all bumps, vibrations and so on. In RF2, is it possible to have , in the shipping sim, a auto-adaptive FFB that reads the necessary values of the specific car for its management? FFB is as sound in a movie. For sound: there will be (sorry for my english? ) a ambiental sound? ralistic sound of EXTERNAL ambients with reflections? in my mind i think to the real takes (video) of races. Some games today are using Waves, or impulse reverbs to creating a real ambient environment. Hello and thank you Nicola P.S. ISI nr. 1!! ... not for adulating.