The Iron Wolf
Registered
I do not have a complete details right now, I couldn't quickly figure out how Enduracers mod get class string set in vehicle files, but here are some details:
Crew Chief sees vehicle class via VehicleScoringInfoV01::mVehicleClass string. For some mods, this string represents something like class ES_GTE/ES_GTC, etc. I believe Apex GT3 also uses nice naming with mod prefix. But most often, it is team name, brand name, so something quite ambiguous and bound to conflict with other mods.
I'll try digging deeper into .veh/.hdv files, see if I can find how that Class string in monitor is set.
When there's no clear class to assign, it makes sense to assign a year. But it would be preferable, imho of course, to prefix it with mod name, say AL_ in this case.
Crew Chief sees vehicle class via VehicleScoringInfoV01::mVehicleClass string. For some mods, this string represents something like class ES_GTE/ES_GTC, etc. I believe Apex GT3 also uses nice naming with mod prefix. But most often, it is team name, brand name, so something quite ambiguous and bound to conflict with other mods.
I'll try digging deeper into .veh/.hdv files, see if I can find how that Class string in monitor is set.
When there's no clear class to assign, it makes sense to assign a year. But it would be preferable, imho of course, to prefix it with mod name, say AL_ in this case.