Pales
Registered
I'm currently familiarizing myself with modding again and I've hit a bit of a snag that I hope someone here can help me with. I've been working on adding a new car to Dev Mode, but for some reason, it’s not showing up properly in the Spinner Studio or in the game itself. Instead of the car model, all I see is a yellow box.
After viewing the contents of the trace file, this is the only thing that I see which appears to be preventing the model from loading:
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_05.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_05b.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_07.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_07b.veh matches an existing vehicle
However, this line is being generated for the entirety of my car collection within Dev Mode which makes no sense at all, because they're all unique folder names and cars. I am trying to understand where this conflict is coming from, because it is even impacting the skip barber - which is default dev content (as seen above).
I have previously not had any issues with car models loading into Dev Mode but for whatever reason, I am really struggling with this one. How do I identify what 'matches an existing vehicle' means?
After viewing the contents of the trace file, this is the only thing that I see which appears to be preventing the model from loading:
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_05.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_05b.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_07.veh matches an existing vehicle
0.87s setup.cpp 2709: ATTENTION: Skipping vehicle because the filename skipbarber_07b.veh matches an existing vehicle
However, this line is being generated for the entirety of my car collection within Dev Mode which makes no sense at all, because they're all unique folder names and cars. I am trying to understand where this conflict is coming from, because it is even impacting the skip barber - which is default dev content (as seen above).
I have previously not had any issues with car models loading into Dev Mode but for whatever reason, I am really struggling with this one. How do I identify what 'matches an existing vehicle' means?