Er, what? Did'nt know we were arguing mate, just discussing a topic. And if you don't understand what im saying then fine, maybe I could have explained it better. Anyway no worries, cheers!
Argue was the wrong word, was just intended to be a quick "this can't really be resolved with complete certainty, no point clogging the thread" post - but I see it's happened anyway
Look at it this way: switch to AI control with the CPU graph displayed, and look how much the CPU occupancy (rF2 internal) drops. Now mentally add that back on for the player physics, and again for each AI running player physics - you won't get far. That's on a single core, so theoretically you could spread multiples of that load around, but you won't get to very large AI fields.
If ACC is running very large AI fields, the player physics must present less CPU load, or the AI physics isn't entirely equivalent to the player. Can't say for sure, but must be one or the other.
AI performance is configurable, through specific vehicle parameters and by using their own tyres, so any mismatch in grip is correctable. I understand having them use the same physics may seem an easy solution to that, but you have to power their physics and you have to control them more realistically - simplified physics can allow simpler controls, meaning less drain on development resources and (again!) realtime CPU loads.
Reactions to collisions aren't tied to the underlying physics. They're running around on rF1 tyres and lower rate physics, but mass etc is identical. If there is an issue with AI collisions (and as already mentioned you have to try and view/measure that objectively, as immediately post-incident it's easy to think you came off worse) the physics probably aren't the cause.
Finally as an aside, the devmode "AI uses player physics" I think only applies to the player car under AI control - not the whole field. Haven't actually tested though.
In summary: I don't think AI using full player physics is feasible or will correct any currently recognised AI issues.
Anyway, this really has gone off on a tangent.