Right .i don't have rf2 on steam. I try to publish the Mod on steam the past week end with no succes. Just hope it s the last one (0.928) who is on steam..
Maybe a test? Uploaded by Team SMRC. Here is the only link I could find. http://isiforums.net/f/showthread.php/10040-Server-SMRC-Open-Lola-Sebring @yoss I changed the taillight glow for the Z06 (one plane for each light). FPS hickups are gone now. ...and two for the gallery.
OMFG!! Those 2 last screenshots are absolutely impressive. Regarding the version in steam workshop, yes, it's 0.928 so it's the latest.
I'm especially pleased with the fps increase that you mentioned Tosch. Although, I realise that it is not realistic of me to expect my pc to run any of this stuff really! (It does amazingly well really, my old pc, you devs and modders optimise pretty well mostly) Sent from my SM-N9005 using Tapatalk
Wow Tosch ! If I would not know it better I would say "magic" Combined with the coming physic and setup changes I'm more and more excited and unpatient . No Joke ! Still happy with what we got until now and I look forward to the next version. TYVM folks !
It's my "test puddles spec map alpha channel" for Essington. @argo0 FPS increase should be pretty drastic. It's atm not at the level of the ISI Vette (not to far away), but the Apex Vette has 3 times the polys. I tried to optimize the lower detail levels as well, so you should try what works best for you when it's released.
The progress on this mod is truly outstanding. It's about to rocket to the top of the mod popularity list when the new version is released. How close is that, by the way?
To include all ideas, fix all minor bugs, optimize to the best possible performance and make the driving experience as realistic as possible I would say 2 years. ...but I believe yoss understands his mod as a constantly evolving "product" (like rF2 is constantly evolving), which is in my opinion the only possible way nowadays to create something really good, so the next release should be much earlier.
exactly ; release a 1.0 version of something right now is completely unrealistic because the game can completly change from build to build and because our hypothethic 1.0 version surely need to be patched if something goes wrong with new build or future. as soon as possible we release one update .we can't let the people wait 2 years !! graphics take the right direction with Tosch work , the last "little thing to do" is the physics rework for kill the understeer .and lgel and lestrat have find the way . the steam workshop process working , i m currently made some tests before upload the mod.