Apex Modding GT3 - 2012 (v1.09 )

Discussion in 'Vehicles' started by yoss, Jan 25, 2014.

  1. Ronnie

    Ronnie Registered

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    Too early to talk about it right now. Still in deep WIP. Lots of testing going on. Checking how far it all can go. I may say sth more when there is sth to say that is not just for the sake of saying sth.
     
  2. TheLeadWolf

    TheLeadWolf Registered

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    Another thing to consider, I noticed that when there's significant difference between human and AI in terms of strength (one is way faster/slower than the other), crashes are more likely to happen. So, aggression is one thing, matching speed is another.

    Also, I noticed when I play some games where there's no penalty for crashing/contacts, I crash way more. Not saying it is your case, but when I race super carefully, avoiding any contact, and passing only in realistic places, not at the first opportunity, this gets better (more realistic and gratifying). F1 is great for that - 20 laps without losing front wing is just something. Hope this helps, have a great weekend too :)
     
  3. yoss

    yoss Registered

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    we work on physics, like ronnie too hard to detail each step but they made some laps for testing with the different evolution of the package:)
    on 3d we progress also ,m6 cockpit have begin and 488 is ready for touch the game

    [​IMG]
    [​IMG]
     
  4. rolandhaans

    rolandhaans Registered

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    Amazing job!

    Sent from my XT1562 using Tapatalk
     
  5. sg333

    sg333 Registered

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  6. Sebastien Sestacq

    Sebastien Sestacq Registered

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    roooh yoss!!

    allez arrĂȘte de me mettre l'eau a la bouche la^^

    ;)
     
  7. TIG_green

    TIG_green Registered

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    We had a league race in Monza last Sunday with this mod. Great fun.

    One thing we wondered was that lowering rear wing in Monza didn't lead to expected results. For example, I was faster with max wing than with 8 wing. We understand that Monza is compromise between downforce and straight line speed, but it was kinda weird max wing was fastest way around the track. I don't mind it too much because cars are still awesome to drive imo, but some people might see that as a turnoff.

    Another thing was that cars could take heavy beating with 50% damage without recieving any noticable damage. Is this a mod setting? I assumed 50% wouldn't be so forgiving.

    Keep up the good work!
     
  8. yoss

    yoss Registered

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    as we always say "Let to do a lot of thing and we correct in the next update the remaining bug you find "
    so those one surely be adressed , thanks
     
  9. TIG_green

    TIG_green Registered

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    To be spesific, laptime was faster with higher wing, not top speed.
     
  10. Ronnie

    Ronnie Registered

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    Well, keeping things balanced and realistic is the goal here but going higher downforce at speedfest such as Monza isn't bonkers. We all remember RB domination during 2011 and 2013 GP when they had slowest top speed (or thereabout) but highest downforce, great traction and shortest gear ratios. Half of the S/F straight was driven hitting the rev limiter in 7th gear. Still pole and race win.

    It's still long way to go for the new version to come out and lots of tweaking. Yoss is already fed up with me because of my nit picking on every single detail. ;-)
     
  11. yoss

    yoss Registered

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    i don't say thing like this , but may be like some others guy can say , ronnie you are a ass.... !!;)
     
  12. Ronnie

    Ronnie Registered

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    [​IMG]
     
  13. alpha-bravo

    alpha-bravo Registered

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    loool [emoji23]
     
  14. yoss

    yoss Registered

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    [emoji23]
     
  15. yoss

    yoss Registered

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    shadowworks Audi r8 lms in rfactor2 first test

     
  16. baked bean

    baked bean Registered

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    Nice Yoss :)

    Sent from my SM-G935F using Tapatalk
     
  17. sg333

    sg333 Registered

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    Very nice! Any update on next update plan?
     
  18. Sebastien Sestacq

    Sebastien Sestacq Registered

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    The Sound of V10 love it!!!:D ;)
     
  19. rogue22

    rogue22 Registered

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    I'm finding this common with all the GT and touring car mods, not just specific to this. I ran the megane, Nissan GT1, and the URD mod cars at Sebring and found it was better to have more rear downforce than less. Especially for the final corner and turn 1. I was much faster laptime, but slower on the straight. I use the same car setup for Sebring, monza, Istanbul, silverstone, and circuit of Americas Texas with minor adjustments.
     
  20. yoss

    yoss Registered

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    sorry i have missing this message
    b.o.p was not bad with the benty ,but audi just have entered betatest , and with the ass.... ronnie behind the Wheel ,we surely find 100 bugs on physics ..so...
     

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