Apex Modding GT3 - 2012 (v1.07 PBR out)

Discussion in 'Vehicles' started by yoss, Jan 25, 2014.

  1. Godwind Racing

    Godwind Racing Registered

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    Like to see them being balanced out with the official GT3 packs, also include those from other series (ie GT300) but leave out the Bentley (only need one and that's the official version)
     
    Last edited: Dec 7, 2018
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  2. bhendrik

    bhendrik Registered

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    While balancing the cars out, take a look at the Merc also (ai). They are limited to 166 km per hour top speed while the other cars reach 176. So at le mans, Daytona, Monza and Spa they are hurt on the long straiths. If you set the topspeed to 176 we can balance them out outselves using talent files (virtual drives) and BOP (ai strenght per car) them at any circuit.
     
  3. yoss

    yoss Registered

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    added in first post a dropbox link of the rfcmp of the mod for manual installation : https://www.dropbox.com/sh/zze3n5wt99tlkdx/AACMRiaWBGJcgkRqM8pm81R-a?dl=0
    yes we look on sls too
     
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  4. bhendrik

    bhendrik Registered

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    Great,
    The SLS has also weak headlights compared to the other cars.
    The Corvette and Porsche have the lowest fuel consumption and the Bentley is more fuel consuming (ai). So after 50-53 minutes the Bentley is in for a pitstop, the Corvette and Porsche can do a stint that last over an hour (again ai). So if you do a 6 hour endurance race, they are making less pitstops then the merc, the bmw, the Ferrari and certainly less pitstops then the Bentley. Ans a pitstop takes about 1 minute and 10 seconds (with pit in and driving pit out). Almost impossible for the Bentley to make up the difference. Can you look at that too please. I know you guys are busy, no hurry. Good luck.
     
  5. DeniseBrese

    DeniseBrese Registered

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    Hi,
    are there any further updates planned for this Cars? Because it would be nice if there were more updates. For some of the cars still drive on the racetracks, see BMW Z4 GT3 in Germany.
     
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  6. ApexModding

    ApexModding Registered

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    Hi Denise, we don't have planned updates as the cars still work well with the current build and especially the BOP had been greatly tested and tweaked. If there are compatibility issues in a future build, we will look into working an update. It's great to still see interest in the GT3 mod :).
     
  7. FuNK!

    FuNK! Registered

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    Sorry for jumping in! I'd agree that the cars work well and probably there is no reason to touch physics. But there are some visual things that could be improved material- and/or texture-wise (e.g. latest shaders and some albedo finetuning) and also rendering-wise (e.g. missing or misplaced parts in showroom and on-track). However, this is just nitpicking and complaining on a really high level ;)
     
  8. The Iron Wolf

    The Iron Wolf Member

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    @ApexModding - your mod is seriously one of the best in rF2. While I respect your plans to not update cars, I silently hope maybe you would add more cars to the set :) In any case, huge thanks.
     
  9. ApexModding

    ApexModding Registered

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    We have discussed this but there seems to be little to no attention to any non-DLC GT3 cars, so spending time to develop another car even if it's the Honda NSX, seems to not be the best allocation of very limited resources. Even the 2019 Indycar series has received no attention in this platform.
     
  10. Will Mazeo

    Will Mazeo Registered

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    expecting attention to open wheel cars that are not F1 is just waste of time, that's the reality of simracing unfortunately
    current GT3 cars made by modders would get attention (especially the NSX, it's a fan favourite), that's also the reality of simracing lol
     
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  11. The Iron Wolf

    The Iron Wolf Member

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    Well, I of course cannot speak for everyone, but in my book your mod offers 3 unique things: it has detachable parts and exploding engine (!!!!), it comes with Real World liveries out of the box. Also, it is older year cars, so in my personal opinion that alone is a big deal, because we all like different time eras. While I would like to see braking FFB improved, this is way preferred to me compared to official cars. I think you may underestimate how many people appreciate your work, silence does not necessarily mean mod is not used or not appreciated.

    BTW, are any of cars in your set have sequentially floor mounted shifting?
     
    Last edited: Nov 8, 2019
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  12. yoss

    yoss Registered

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    build 1121 silverstone 2.10 on last gt3 public mod ( 1.05)

    GRAB_080.JPG GRAB_081.JPG GRAB_082.JPG GRAB_083.JPG GRAB_084.JPG GRAB_085.JPG GRAB_086.JPG GRAB_087.JPG GRAB_088.JPG
     
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  13. Ralph_Raccoon

    Ralph_Raccoon Registered

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    And where is the Camaro? :(
     
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  14. yoss

    yoss Registered

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    GRAB_089.JPG GRAB_090.JPG GRAB_091.JPG GRAB_092.JPG GRAB_094.JPG GRAB_095.JPG GRAB_096.JPG GRAB_097.JPG GRAB_099.JPG GRAB_098.JPG
     
    Last edited: Sep 17, 2020
  15. yoss

    yoss Registered

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    Pbr on work ...and more[​IMG] [​IMG] [​IMG] [​IMG]
     
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  16. bears

    bears Registered

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    Really like this mod and it looks even better now and that Audi is a great addition..

    is there a template for the Bentley I would like to do some skins sometime for it ?
     
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  17. yoss

    yoss Registered

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  18. bears

    bears Registered

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    Bjørn likes this.
  19. yoss

    yoss Registered

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    Some others pics of allready car GRAB-259.jpg GRAB-307.jpg GRAB-812.jpg
     
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  20. yoss

    yoss Registered

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    Update is 99 % ready , here some more pics on different car GRAB_295.JPG GRAB_296.JPG GRAB_299.JPG GRAB_302.JPG GRAB_305.JPG GRAB_306.JPG GRAB_307.JPG GRAB_311.JPG GRAB_310.JPG
     
    Last edited: Nov 8, 2020
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