Discussion in 'Vehicles' started by ApexModding, Oct 5, 2018.
Just was thinking you might miss some fans that way No prob
Free to join Mister !!
I had left your mod unattended because of not so much time for simracing but came back this weekend and I can honestly say now you nailed the FFB for the Ferrari, the setting on steering levels that wasn't doing anything for me few weeks ago now works brilliantly and brought the car at the same level of pure enjoyment than the Porsche.
really great job here with FFB updates
Hi guys, you're all invited this Saturday! Sign up here: https://discord.gg/8NZ6DXj
Track: Belgium 1966: https://steamcommunity.com/sharedfiles/filedetails/?id=537632245&searchtext=belgium
Cars: Ferrari 512S: https://steamcommunity.com/sharedfiles/filedetails/?id=2337232570&searchtext=512s
Porsche 917k: https://steamcommunity.com/sharedfiles/filedetails/?id=782259180&searchtext=917k
Quali start time: Saturday October 23rd; 8PM EST/1AM UK/2AM EU
Quali: 30 mins
Ingame hour: 2:00PM
Time progression: x5
Ingame temp/ weather: 25c dry/clear
Tyres+ fuel: authentic
Damage: on (50%)
Start: rolling start
From another angle. Cloudy, rainy, bright sunshine and winds.
I did 3 hours in the 917K last night at historic Le Mans, just wanted to tell you guys that I still absolutely LOVE these cars, had a blast driving with CMS and I just keep coming back to these, H pattern, heel and toe heaven.......
Yup can't agree more... superb mods great mix and very immersive at older tracks like le grand circuit and Rouen etc
thanks to all involved
Once we have published the 2021 Indycar beta, we will look into the windshield rendering that was impacted by the game update, and can hopefully roll out an update to the cars.
Thanks, that would be wonderful as it looks a bit like a slightly misty day at the moment!
Hi all, we're doing the next chapter on Saturday 30th of April at Spielberg historic.
1hr race, if you're interested please signup in the sim racing lounge here: https://discord.gg/8NZ6DXj
Take away from the race; the Porsche is no match anymore for the Ferrari. Not sure what changed as the two were better bop'd before when we raced them last year, but it looks like the Ferrari became very stable and it was already quite a bit faster to boot in a straight line. Before the Porsche was better in the corners (corner exit mostly), but that advantage has slipped away.
Can the bop be looked at again please, so the two can be raced together without it feeling like a multiclass race?
The biggest issue is "safely" recreating reliability issues to make the 512S a gamble, without infuriating users. We do have a couple of things in mind for a future revision but aimed at realism, not making it basically a league edition. We will also review what can be done about tires as the realroad system incorrectly lays too much rubber from these, so laptimes drop significantly when they shouldn't.
For now, the best we'd recommend is adding 20-50kg of ballast to the 512S, depending on the skill level of the drivers involved. We do plan on returning to 1970 as we have other cars to add and model variants, don't worry .
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