Anybody else experienced this kind of AI behaviour? In multiclass offline racing when the faster cars get behind slower cars on corners they quickly change their racing line & spin. They overtake on straights fine but having issues trying to overtake on corners. I've tried a new player file, changing some values in the player file, lower aggression & looking into the talent files. Could be the actual game code. See attached video as a reference. Any advice would be most welcome. Thanks
This is a result of blue flag behaviour. It does not work particaurly well in corners - which is why you get this. Look to disable flags. It can also be applied within the track properties, but this is only for unofficial content.