Anybody been able to successfully train AI at Mills?

Discussion in 'Wish Lists' started by P.S.R., Oct 6, 2015.

  1. P.S.R.

    P.S.R. Registered

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    A release of the updated Mills seemed imminent but appears to have taken a back seat to indefinently. Is anyone running Mills in SP? I cannot because some of the AI are going completely off the track every lap with many vehicles and I tried to train the AI.

    Reason for asking is that I have an urgent need for Mills because of a study I am doing that will benefit greatly from the history of data I have at that location.

    Worst case, though, I can switch to another track, but would hate to with updated Mills coming, but if someone has a solution for keeping cars on track I figured it's worth asking.

    I tried training both ways and was unsuccessful so may not be possible but you never know there may be something I am missing.
     
  2. Johnathan Johnson

    Johnathan Johnson Banned

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    How do you "train" the AI? I didn't know that was a thing. You mean the AI can actually learn?
     
  3. Emery

    Emery Registered

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  4. peterchen

    peterchen Registered

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    Oh yes, they do!
    Do the following settings in player.JSON for everyday session or weekend related training:
    "AI Calibrate Sample Size":6, --------------> seems to work better than 5, if you do no training or short ones keep this number smaller.
    "AI Power Calibration":7, -----------> put this on 7 and no other!
    "Auto Line Smoothing":7, -----------> max value should be greater,as more lines are present. However put this on 7
    "Autocalibrate AI Mode":2, -------------> That´s the actual learning-mode. 2 for everyday, 1 for singel-car long training, 3 should be read-only .wis and.ini files.
    I don´t gettting tired in posting this every month or so ;) Should make a template....lol

    For OP-question:
    I´ve used Mills, but never let them train. That AI there is bad is no secret though...
    Another question, somehow related: Does new build create .WIS and .INI? P.S.R., anyone? Last build .wis seemed broken.....
     
  5. Hazi

    Hazi Registered

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    Found the wis files after learning in this build - different size between 10 an 17 KB - where should be the ini files? TIA
     
  6. peterchen

    peterchen Registered

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    UserData\Player\settings\carclass\carnumber
     
  7. P.S.R.

    P.S.R. Registered

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    Having AI use my garage setup does wonders here and elsewhere. Surprising that doesn't come up more often. It's now part of my routine...
     

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