Hi guys, not sure if someone already fixed this (probably yes) but I have a problem with the trees as the screenshot say: I know is a common problem but didn't find the solution yet How to fix it? Need to import on 3ds max? And then?
ok thanks, but now another problem appear (probably 3dsimed related): to import the rf2 gmts to 3dsmax I open them with 3dsimed, save as rfactor 1 gmt and then import to 3dsmax with the importer (because there isn't gmt2 rf2 importer yet??) but they become invisible, see picture: Same happen if i import them on 3dsimed, just changing to t1 shader and they disappear Ingame they 'look' invisible