Doogal
Registered
Trying to set it so you can chose which body lod you want as the max lod, works ok'ish - if you chose the first entry (lod1) all is fine and it just shows the lod1 on spinner/garage. If you choose the second entry (lod0) though it draws both lod1 and lod0 together- anyone know how to fix this? Or even just shed some light on using parts that come under the SLOT<ID> instance in an upgrade.ini?
Whats in the upgrade.ini atm-.
UpgradeType="Detail Level"
{
Instance="EXTERNALS"
Incremental=0
UpgradeLevel="High Detail - LOD1"
{
Description="Uses LOD1 parts, equivalent to high detail."
GEN=<BODLOD>=PGT3_BODY_style1_LOD1.gmt
}
UpgradeLevel="Max Detail - LOD0"
{
Description="Uses LOD0 parts, equivalent to max detail."
GEN=<BODLOD>=PGT3_BODY_style1_LOD0.gmt
}
}
Whats in the upgrade.ini atm-.
UpgradeType="Detail Level"
{
Instance="EXTERNALS"
Incremental=0
UpgradeLevel="High Detail - LOD1"
{
Description="Uses LOD1 parts, equivalent to high detail."
GEN=<BODLOD>=PGT3_BODY_style1_LOD1.gmt
}
UpgradeLevel="Max Detail - LOD0"
{
Description="Uses LOD0 parts, equivalent to max detail."
GEN=<BODLOD>=PGT3_BODY_style1_LOD0.gmt
}
}