Is it possible to create new animations (character animations, moving balloons/airships, fairground rides etc) with using 3dsmax 2013+ and gJED (or other application)? I know that when you had the gMotor plugins, you could just export the anm file. I'd love to know what is possible right now.
Woodee, I have been asking the same question. Is there anybody with an idea? I tried ZModeler 3, but the interface is tough to pick up, especially without a decent manual. When I export out of the current version of 3ds Max to an FBX I don't see the animation. Update: In review I see where gJED saves animations, I just can't for some reason see my animations in my exported FBX file. Very strange.