OooldGreeeg
Registered
Hello! I absolutely love rFactor 2's stock FFB. The way it communicates all the extra information about the car is really engaging. However, I noticed that if you're playing rFactor 2 in a motion system, the FFB and the motion system actually work against each other a bit because you get constructive interference from g-force effects, causing you to unintentionally turn the wheel extra and get huge oscillations in the car's weight transfer as you try to correct. Thus, I was wondering if there is an official (or unofficial) alternative FFB algorithm/plugin that simulates more of just the steering column or just fewer layers of FFB simulation that would not interfere with a motion system?