All cars disappear at race start

Discussion in 'Online Racing Discussion' started by 64r, Jan 1, 2014.

  1. 64r

    64r Registered

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    Just tried a race on the busy (24/30) Mores server with the Civic. On the grid all was ok, about 2 seconds before the race started all the other cars in front of me disappeared, so I went and the got a penalty for jumping the start. By the time I got to the first corner all the cars started to reappear and then started jumping around the corner in different locations.

    I understand lag, but disappearing cars must be another problem?

    My pc specs are fine (I normally get 80+ fps) and my ping time is excellent and I have a dedicated high speed internet link so I assume this is some sort of server loading bug.
     
  2. MikeeCZ

    MikeeCZ Registered

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    its network stuff, i also got connection lost and kicked out of this very session, but in 5th lap, and the race went on. Its strange
     
  3. Denstjiro

    Denstjiro Registered

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    That's the issue I think. packet loss on a busy server.
     
  4. wobbly

    wobbly Registered

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    I'm getting that too. Spoiled today's racing tbh.

    I have a 20MB connection and 1mb upload but this is happening all the time on 20+ servers.
     
  5. Denstjiro

    Denstjiro Registered

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    I suspect its the servers connection that's the problem. not so much your personal one.

    My uneducated guess would be that problems occur on 20+ grids with rf2. I don't think many server can handle all the advanced data going back and forth.
    And running multiple servers on one box would probably only increase the issue.
     
  6. F1Fan07

    F1Fan07 Member

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    It's not likely to be the server's connection. My server is on a 100/100 connection at a major east coast datacentre. In our league, we've seen the symptoms described in the OP when the server's CPU is under 20% and network usage is around 5 Mbps (so... 1/20th of available speed). The old recommendation was 256 kbps per car so you can do the math of what a 20 car field needs (it's not a lot). That said, I've seen a post here suggesting that the actual usage is lower than 256 kbps per car.

    FWIW, I've seen this since the very early builds but back then I thought I had problems with the server and even had my host look into it and report the server's connection was fine.
     
  7. wobbly

    wobbly Registered

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    Thanks for the feedback all.
     
  8. canastos

    canastos Registered

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    I think the problem is at current build, never had this kind of issues before (had other :p), but this one, with the stepping cars and all the mess is really annoying, no way to have a serious race

    byyyyyyyyye
     
  9. FatCity

    FatCity Registered

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    I just tried 3 times to join Loch Drummond civic server, matchmaker said 18/20 cars , when I got in game says race start stuff but shows only same 2 drivers in the list but no one on the grid and I have to alt ctrl and delete to get out.
     

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