AI running out of fuel

Discussion in 'General Discussion' started by J7166, Nov 10, 2019 at 5:57 PM.

  1. J7166

    J7166 Registered

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    I've been trying to run my own WEC series offline with AI. My question is are AI able to make pitstops for fuel? They keep retiring because the run out of fuel. Is it not possible in rf2? Really frustrating after doing a 45 minute stint and the all 20 AI retire. Is there anything I can do about that? I'd rather not turn fuel usage off. Kind of ruins the immersion when you do that. Is it a track problem. Anyone have tips?
     
  2. Eric Moinet

    Eric Moinet Registered

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    For what it worth, I experience that only with their last stint when they try to make the distance with the remaining fuel (they have a two laps margin when they pit to refuel). Other than that i found no issues in race and they all refuel.

    It might be a track issue or a car issue. Are you sure to use a make allowed to refuel in race ?
     
  3. davehenrie

    davehenrie Registered

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    yeah, something is wrong. AI naturally pit for fuel or worn tires or damage for that matter. One of the long standing issues with rF2 is that they pit too often, if, for example, the race has rain either at the end of qualifying or the start of a race.
    so first things to check. Use an official S397 track and cars. Silverstone, Sebring, Nurb gp, Nola, Atlanta MP(NOT Road Atlanta) Zandvoort.
    This will eliminate any issues with modded tracks.
    Then use normal fuel use, when you choose 2x or 3x etc the computer makes a calculation of how much fuel the cars will need. The more you advance the fuel use, the larger the possible deviation.
    Similar to this, don't use the long long tracks until you have correctly found the problem. The longer the lap, the more likely they won't get all they way around.
    Now I'm not arguing against 3rd party tracks, most (including Road Atlanta) are very good. I just want to make sure as many variables as possible are eliminated first.
    Finally, well, a couple of finally's. Always include as much information as possible. List the car pack/mod so we don't have to assume.
    These could be S397 DLC cars you are using, or it could be a 3rd party mod like Enduroracers. The track 'could' be Sebring or it could be a Shanghai from an unknown author. Now the 2nd finally. S397 has a long list of offline solo issues that have been identified. But they won't begin to start working on solo offline issues until they have completed the new UI(user interface) and competition system. Since they have been working on the new UI for close to 3 years, I don't think we'll see any meaningful progress for a long time. Recommendations for offline racing is to disable all flags except possibly the Black Flag and no full course yellows.
    Good luck
     
  4. J7166

    J7166 Registered

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    Thanks I was racing at Shanghai so maybe there weren't enough pit boxes, Ill have to check when I get home. Very well could be a track issue. I've noticed AI pitting real early for fuel before but not the entire field retiring like this. Thanks for the help.
     
  5. Raintyre

    Raintyre Registered

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    They need to run some laps on practice session. Did you let them run in practice?
     

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