I'm working on building a custom AI championship for GT3 cars. One of the things that I would like to be able to do is specify driver skill levels. To the end I've created RCD files and skins for reach of the drivers in my settings files, and I've tested with the 2018 Audi R8 LMS GT3 cars. The custom AI names show up in the race, but there is almost no correlation between the driver speed settings and the qualifying times.
The track settings for Sebring are as follows:
If anyone can tell me what I'm doing wrong it would be greatly appreciated.
The track settings for Sebring are as follows:
- AI Strength:95%
- Aggression: 25%
- AI Limiter: 5%
//[[gMa1.002f (c)2016 ]] [[ ]]
GT3
{
Each driver has a custom config that is based on this file with names and sebring qualifying lap times:GT3
{
Dominic Toretto
}{
Team = 2018 Audi R8 LMS
Component = Audi_R8LMS_GT3_2018
Skin = alt.dds
VehFile = R8LMS_77FDF19309.VEH
Description = Audi_R8LMS_GT3_2018
Number = 89
Classes = fast_n_furious
Category = fast_n_furious
Aggression = 80
Reputation = 80
Courtesy = 80
Composure = 80
Speed = 100
QualifySpeed = 100
WetSpeed = 90
StartSkill =100
Crash = 0
Recovery = 80
CompletedLaps = 100
MinRacingSkill = 90
}Component = Audi_R8LMS_GT3_2018
Skin = alt.dds
VehFile = R8LMS_77FDF19309.VEH
Description = Audi_R8LMS_GT3_2018
Number = 89
Classes = fast_n_furious
Category = fast_n_furious
Aggression = 80
Reputation = 80
Courtesy = 80
Composure = 80
Speed = 100
QualifySpeed = 100
WetSpeed = 90
StartSkill =100
Crash = 0
Recovery = 80
CompletedLaps = 100
MinRacingSkill = 90
If anyone can tell me what I'm doing wrong it would be greatly appreciated.
Last edited: