AI Limiter parameter problem

Discussion in 'General Discussion' started by Desesseints, Sep 25, 2020.

  1. Desesseints

    Desesseints Registered

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    Yesterday i did this test, using Audi R8 GT3 from Studio397 and Sebring (Studio 397 version too) because i wanted to test how AI Limiter parameter works in different sessions.

    The conditions are similar, 20 minutes, 15 drivers (me included) and AI Limiter 0%. I want gaps between cars.

    [​IMG]

    Practice:

    [​IMG]

    Aprox. 0'56 s. between 2nd and last driver. Too close. No matter, is a practice session. Usually is used for learning the track, solo driving, testing cars or setups...

    Qualifying:

    [​IMG]

    Aprox 2'8 s. between 2nd and last driver. Mmm, pretty nice. These gaps was what i was looking for. Maybe they should be bigger, Sebring is a long track.

    Race:

    [​IMG]

    11s. between 1st and 14th in 10 laps (yeah, i ended last becauses i crashed a lot). The race was a fucking train, no gaps.

    Altough this is a monocar race there should be more difference between cars, ¿why AI limiter has this little influence?

    ¿Is there something in config files i can do? ¿Should Studio 397 make this parameter perform better?
     
  2. Emery

    Emery Registered

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    Make your own AI drivers and give them a range of driver skill from 0-100. That will let them spread out by about 4 seconds a lap at Sebring.
     
  3. davehenrie

    davehenrie Registered

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    In the .rcd file are two lines that, in the past with titles like rF1 and GTR2, induced more AI driver errors. The lower the number, the greater chance of a mistake. Composure and MinRacingSkill combined to add some measure of variation. I'm not sure if rF2 achieves the same result with those two lines.

    Nationality = American
    DateofBirth = 26-2-1984
    Starts = 0
    Poles = 0
    Wins = 0
    DriversChampionships = 0
    Aggression = 90.0
    Reputation = 100.0
    Courtesy = 95.0
    Composure = 97.0
    Speed = 100.0
    QualifySpeed = 90.0
    WetSpeed = 90.0
    StartSkill = 115.0
    Crash = 0.7
    Recovery = 100.0
    CompletedLaps = 100.0
    MinRacingSkill = 90.0
     
  4. Emery

    Emery Registered

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  5. Desesseints

    Desesseints Registered

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    I'll try. In some mods gaps are more realistic, they doesn't need to edit anything. Maybe they have more logical configuration in their RCDs. I'll look up at them.

    i had the hope that in rFactor 2 it was easier than in rFactor 1. Unfortunately it's similar.
     
    Last edited: Sep 27, 2020
  6. lagg

    lagg Registered

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    rF2 is much more difficult and complex than rF1
     

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