AI Cars pitting but not stopping

Discussion in 'Track Modding' started by ceecee, Sep 1, 2018.

  1. ceecee

    ceecee Registered

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    Has anyone come across this problem ?
    AI Cars pitting but not stopping, they just drive through the pitlane every lap starting after lap 6 (tyre wear is set to be changed around lap 6).
    Four cars do pit for tyres, the rest just Drive Through lap after lap.
    Singapore track (2 versions, sm_Singapore_v0.11 and FSR2018_SINv7, AFCL APEX F 2018 OW mod).
     
  2. Bernd

    Bernd Registered

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    If you post (or send me with private conversation) a link to the track that you use, i can take a look at it.
    Sometimes the reason is, that the waypoints for the pit spots are not generated.
    That can happen if you, for example, add a few new pit spots into the aiw and don't use the 'reset special waypoints' feature then.
    But there can be other reasons too.
     
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  3. senormen

    senormen Registered

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    i've done a wee update to the track . . . fixed the pitting . . . fixed the non lit track sections to name a couple . . .
    will update it on fb very soon ;)
     
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  4. ceecee

    ceecee Registered

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    Many thanks @senormen !
    We look very much forward to driving it ;)
    Edit : Tested and working fine now :)
    Thanks again @senormen !
     
    Last edited: Sep 2, 2018
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  5. Mike Cantwell

    Mike Cantwell Registered

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    What did you do to fix it? I have a similar issue with all cars except two pitting. :)
     
  6. davehenrie

    davehenrie Registered

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    It sounds like it is a track problem, incorrect pit sections that are causing the issue. The core sim seems not to handle well lines of code that are 'close' rather than spot on.
     
  7. senormen

    senormen Registered

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    any joy Mike ?
    when you open your track in dev mode and enter aiw editor are the waypoints for the pitspots in question visible ?
    more questions than answers :p
     
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