KingKenny04
Registered
Hey all, working on a little project that MAY or MAY NOT bring Late Models and Super Late Models to rFactor 2. I have contact with a couple of companies that make bodies who MAY or MAY NOT be willing to share aero data.
The problem is, when they inevitably ask me, "Well, what sort of data are you looking for?" I have no idea what to tell them. There are plenty of guides on here that explain how to tune aero and what the aero options in the physics files do, but there is nothing I can find on how to translate real world numbers into something the game can use.
So what numbers am I looking for? What data points are useful to somebody modeling aero for rF2?
The problem is, when they inevitably ask me, "Well, what sort of data are you looking for?" I have no idea what to tell them. There are plenty of guides on here that explain how to tune aero and what the aero options in the physics files do, but there is nothing I can find on how to translate real world numbers into something the game can use.
So what numbers am I looking for? What data points are useful to somebody modeling aero for rF2?