Aerodynamic effect

Discussion in 'Car Modding' started by Rock, Jul 26, 2020.

  1. Rock

    Rock Registered

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    Hello,
    I hope that our communoté is at the best and that is all that I wish.

    I'm looking to improve an aerodynamic detail in an F1 mod:

    1) To gain aero holding on the front wing when following an AI or other pilot.
    2) And conversely, make the AI lose grip when it follows me too closely.
     
  2. mantasisg

    mantasisg Registered

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    1. Isn't it unrealistic ?, but I guess it could work if you would put a negative value for this parameter:
    FWDraftLiftMult=1.1 // Effect of draft on front wing's lift response (larger numbers will tend to decrease downforce when in the draft)

    2. Thats quite unfair, and I don't know if it would be possible to do.
     
    Last edited: Jul 26, 2020
  3. Rock

    Rock Registered

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    Hi Mantasisg
    "1. Isn't that unrealistic?" Yes you are right it is the translation which is not good! I meant: 1) To lose less in aerodynamic behavior ....
    I will do some tests with this parameter.
    For question 2, yes it's unfair but the Ai sticks to me at 1 meter without moving, while me when I put myself at 10 meter I stall forward.
     

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