Hi guys, A pretty long time ago, I got my hands on a Zandvoort track. How I did that; I can't remember, probably just googled the words. Anyway; it is a conversion of a GTR2 track and it is WAY to bumpy. So I cried and put it aside. However; Zandvoort is my home track; I practically live next door and work there on race weekends. I drove my own car there more than once. So you can imagine; I really want to have this working and now I have some time to study things. I looked in the TGF file and lowered values as "rumblebumpamp" just to try; that was to easy and didn't fix anything..... I'm not afraid of (a lot of) work, but I have to understand things.....and that's where it can very easily go wrong Is there someone to help me out here? What should I do to make it less bumpy? What can I do? How do I do that? Any help is VERY much appreciated!!
Hey Nav, i'm affraid, the only thing you could do, is really work on the mesh of the track. You would at least have to move the CVs / vertices of the mesh in vertical direction, but i guess the mesh you have is too sparse to use in rf2, so you would also have to increase the polycount of the track. And of course you would have to adjust the surrounding of the track mesh accordingly. For that, you would have to learn how to use 3ds max or an equivalent modeler.
Aii.......bad memories! I never understood things like that and I can remember trying this particular program once; we didn't agree! So, this is going to take some time I'm afraid. Thanks for the info JJ!
In all likelihood, the geometry isn't the issue, so you shouldn't have to get in to 3DSMax (though, you'd probably still want to do what JJ mentioned for a better RealRoad experience). What you want to adjust to overcome your specific issue here is the RoadBumpAmp and RoadBumpLen values in the .TDF. rF2 requires much lower values than rF1-engined games did. These things are covered in the TrackTechnology PDF that's in the DevCorner.
Thanks blakboks, I started off with adjusting exactly those value's, but it didn't help...... Anyway, the problem is solved another way; topic may be closed, thanks!
I would love to, but I can't share. Hope you understand mate. BTW; are you there with the "Paasraces"? Come and look me up; I get you a coffee and we certainly have some things we could talk about
I sort of guessed that already but just asked to be sure. Well I actually I might take you up on it, thanks for the offer, speaking face to face is much easier I live practically next door as well, it's a 15 minute train ride to Zandvoort
Hehe, it sure is. We have some gesprekstof already Where do you live if I may ask? I'm from Velsen. Anyway; we have to swap phone numbers then; we pm about it at that time.
Holy crap are you my neighbor or what, Velsen-Noord, place to be (or flee). Sure we can arrange that, let's not wander off-topic for too much here.
I'm really speaking politely here. The thing is, I see this quite a bit, someone asks for help, and later states that help is no longer needed, problem solved.....and without a hint as to how the problem was taken care of. It's kind of like a good sounding joke without the final punch line. Again, this is not an attack or intended to be a slur, it's just perplexing.
Jim, you are right and I don't like that too. When I have a solution, I tell it here, see other things I asked. In this case; the problem can't be solved (by me) and I quit on it. Some other nice thing was handed to me and I leave this project alone.