rFactor has various controls like engine mixture and mapping which are not reported in the shared memory, is there any chance of adding some? (We can create a list.) Similarly what about changing HW Control input items? IncrementMixture/DecrementMixture are there but I don't know if they're like Headlights and don't do anything (presumably as it is considered a "driving control" - even though there are alternative ways of doing it anyway). And a bit of tidying up, get rid of MusicPause and its family! I don't think either of those would require a lot work, simple to implement (just extending what exists already) and little danger of side effects. Finally a completely new input VolumeUp/Down to change the overall game volume on the fly, something I often want to do in VR where it would be nice to build it into Crew Chief as a voice control. Again, there are other ways of doing it but it would better if it were built in.