Add extra Shared Memory/HW Control items

Discussion in 'Wish Lists' started by Seven Smiles, Jul 5, 2021.

  1. Seven Smiles

    Seven Smiles Registered

    Oct 5, 2010
    Likes Received:
    rFactor has various controls like engine mixture and mapping which are not reported in the shared memory, is there any chance of adding some? (We can create a list.)

    Similarly what about changing HW Control input items? IncrementMixture/DecrementMixture are there but I don't know if they're like Headlights and don't do anything (presumably as it is considered a "driving control" - even though there are alternative ways of doing it anyway). And a bit of tidying up, get rid of MusicPause and its family!

    I don't think either of those would require a lot work, simple to implement (just extending what exists already) and little danger of side effects.

    Finally a completely new input VolumeUp/Down to change the overall game volume on the fly, something I often want to do in VR where it would be nice to build it into Crew Chief as a voice control. Again, there are other ways of doing it but it would better if it were built in.
    Jeferson Richart likes this.
  2. thoraxe

    thoraxe Registered

    Dec 25, 2016
    Likes Received:
    +1 to mapping HW control input items. The ability to set a direct TC level, for example, instead of "TC+" would be great, and open the door for much simpler rotary encoder/switch configurations.

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