I just randomly stumbled on to a pretty good tip if you're wanting to reduce load times when starting up a race that didn't occur to me, but someone else was trying to reduce load times on linux and I've just happily confirmed it results in a significant speed boost on windows too - re-direction of the game's shader cache files to a ram-disk. The tip came from this post on reddit: https://www.reddit.com/r/rfactor2/comments/k45j6h/nordschleiffe_load_times/ In terms of instructions - if you've redirected any directories on windows using sim-links (junction points), then this is just a repeat of that, but to a ram disk, rather than an SSD etc. In terms of what ram-disk tool to use - I've used imdisk for multiple years and that's my preferred ram disk utility on windows. https://sourceforge.net/projects/imdisk-toolkit/ It's got a command line interface, so the process of moving the original folder, creating the ram-disk, copying the directory (or multiple if you want) is easy to script. Here's a rough guide regarding imdisk's command line: https://forums.guru3d.com/threads/g...in-windows-with-no-limit-on-disk-size.356046/ This is more concise: https://gist.github.com/stokito/19e377c872dd85ee4445eabce97fa2e8 ...and there's official documentation for it too. I might script something later if I can be bothered and to make things easier, I've redirected the "...\Steam\SteamApps\common\rFactor 2\UserData\Log" directory, which contains the shader cache files in sub-folders. Alternatively you could obviously just redirect the "Cbash" & "Shaders" sub-folders. >>>>> By doing this you are going to reduce your available system memory by the amount that is used to create the ram-disk. So for some people this is likely to not be useful (as you need to balance available system memory, versus the size of the shader cache folders). Lastly you should be keeping a backup copy of anything you redirect using sim-links, as a ram-disk is temporary. Losing shader cache files is obviously not important, but "Log" folder contains race result logs and other useful game logs that should be kept (unless you want to trash them for some reason). I haven't put a stop watch on it yet, but the time reduction was obvious and you can see the time figures for person who suggested it in the reddit thread that I linked above.