....without understanding some or any of this......
I've been trying to find a polite way of responding, particularly to this bit. But gave up. LOL
....without understanding some or any of this......
@Paul, I watched your video. Some of nice sliding. By watching your video, I am still could not conclude however. I 100% understand what you said.
@PLAYLIFE and @Lazza, I guess a "survey" probably is more "scientific" way to get a meaningful result on this. It could be more or less like this:
In his video as he taught three stages: https://www.youtube.com/watch?v=-LpPc8qutCA
Can you carry out these stages on at least three rF2 cars (rear wheel drive, factory default setup)
Stage 1 (Y or N)
Stage 2 (Y or N)
Stage 3 (Y or N)
Does this sound more "objective" to you?
If majority results showed all "Y", then the physics is correct.
(PS: keep in mind "full throttle" he mentioned all the time and showed in video --- he did many cars like just like this).
Hi Guys:
...
Can you carry out these stages on at least three rF2 cars (rear wheel drive with factory default setup)
Stage 1 (Y or N)
Stage 2 (Y or N)
Stage 3 (Y or N)
Peace,
with factory default setup)
With roadcars: Panoz, BMW Z4, corvette z06, Honda NSX, Cobra I was able to do all stages in similar way as chris harris, except with cobra half throttle was my full throttle.
With racecars totally different story.
Right... the post is from 2006, in case you didn't noticed that.The following explains it fantastically in my opinion:
source -->www.lfs.net/forum/post/253018#post253018
Same issues, date is irrelevant.Right... the post is from 2006, in case you didn't noticed that.
The issues haven't changed in the FISI or DW12. Still the same 'ol.Either way, based on the changes that happened with the FISI and DW12 after being updated, i'm pretty confident that the road cars will feel a lot better while drifting after being updated.
Just because you have a wheel that's fast enough for the physics of the game's world doesn't mean those physics are behaving properly. High-end wheel stuff doesn't mean anything. The issues have nothing to do with FFB, your wheel, or if you're even using a wheel in the first place.That said, when you have a good enough wheel with accurate settings, the road cars feel very similar to a real car during a drift, and the differences don't feel so great once you get that part of the hardware working well enough.