a mod for racing line

Discussion in 'Plugins' started by Lightwalker, May 15, 2019.

  1. Lightwalker

    Lightwalker Registered

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    I have found a different solution for myself. I set up a practice session with abaut 15-20 cars for one hour, accelerate time while they are lapping then after it's finished I save the "real road" feature. Next time I play I load the same saved "real road" option. The track is rubbered and ready.

    This works just fine and is the best solution for me. Thanks for all the suggestions.
     
  2. Stefan_L_01

    Stefan_L_01 Registered

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    Autosave setting is doing basically the same, without forcing you to save. Autosave is only available once you joined and left a track. Actually it is just the name of the autosave.rrbin file which is created first time you entered track.
    When you play in rain your autosave rubber is gone however...
     
  3. Lightwalker

    Lightwalker Registered

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    I don't use autosave because I make multiple saves depending on the condition then choose one of them. Sometimes the rubber marks become too much.
     

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