[WIP] 70's Formula 1

last one, I promise ;)

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hi MileSeven, when is the next Race?
The next league race is on Sunday 26th March - (league details http://www.simracers4life.com/forum...ature-league-thread-series-details-here.3043/

We are running the Early and 6-wheeler cars.

We are also using your car set for our regular Wednesday night fun sprint races (10 minute sprints with reverse grids, Qualy at 7:30PM UK time - races until c. 9PM).

As the league is 5 races (of 8) complete, we are going to stick with the v0.97 car set for that one but we have upgraded the Wednesday night server to v1.00.

Both servers can be found in the rf2 matchmaker by searching on ‘SR4L’.
 
…I think there may be a minor issue with the v1.00 6-wheeler ‘windscreen’ by the way. I’ve not seen it in my (fairly extensive) use of the v0.97 car but in (very limited) testing of v1.00 (at the current track) I’ve seen a weird dark shadow flicker across the screen from one corner from time to time. I’ll try and capture a video later - not sure if it’s visible in a replay yet.
 
Had a great series of sprints last night in the v1.0 cars. The 6-wheeler screen ‘issue’ just appears to be reflections on the inside of the screen and are probably settings/VR dependent. Not a big deal after all.

I noticed that the Headlight option appears to make the rear lights act as brake lights (if the headlights are not turned on, at least). From memory, this is ‘as designed’ in rf2 but wondered if there’s any way (other than turning the headlights on) of preventing the brake light function as it’s not ideal for a single seater (but I’m all in favour of headlights as it opens up night racing;))
 
How hard is it to make parts for this mod by the way? It should be possible for the community to make noses, rear wings, sidepods and engine covers for this mod to be included in the main mod.
 
I must say I do like this mod, I know its not for the purist but its pretty good and when you are in the cockpit its hard to tell the difference between perfection and pretty good....and most importantly it is fun!!!

So given the recent updates with dash and gear stick I decided to update season 1970 first, below is a link to the latest update (please let me know if you find any issues) as usual its a mas file and needs to be dropped in the most recent folder as below, no talent file for now.

rFactor 2\Installed\Vehicles\F1_70's_Style\1.0

There is 24 cars (not sure how many was in my last release) which is all I intend to do for this season. A couple of cockpit spy shots below :). Next I will update the 72 cars, no time frame I am sorry as I am busy at work and continue to battle health issues with medication that does impact my concentration unfortunately. After I update 1972 I am planning to tackle 1971 because chief has kindly added the March so its the least I can do... but if anyone else is doing this year please let me know so I can put my feet up :).
@seamount this is your baby ;-)

https://www.mediafire.com/file/9gtmvdio3ap4non/Formula_One_1970_Teams.mas/file

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@bears, I know you will kill me, but I have a new Update in the Pipeline, this will change the Carbodys, the Windscreen and the Carbody is in one Part now, so I have a Rubric for different Steering Wheels, so please wait with your work
@ChiefWiggum ha ha I would never kill you lol, I will wait for sure. As long as it does not effect the skins I am fine :-)
I am guessing it’s a more complex gen string ?
 
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