I had rF2 using 5.7 gigs with 48 cars at Silverstone. Full graphics settings. Edit: Using DJC's all cars/tracks... nice piccy there DJ
Did some tests too. Nordschleife V1.65, All URD EGT cars 32bit build fails with 29 cars. Memory allocation error. 64bit build details all to full, other settings highest, 103 AIs: mem usage 7.7GB, GPU mem usage >3GB (I have 3GB). no crash 64bit build details to high, player details to full, other settings highest, 103 AIs: mem usage 6.6GB, GPU mem usage 2.8GB. no crash. FPS in playable range (min 30 FPS on the long straight ... max ~100 FPS) That's a BIG step forward! Since (for me) 24h ADAC Norschleife is the ultimate goal to simulate and 2014 there were 175 cars racing I need a better Alls cars&track mas without the 103 AI limit. possible? DJC?
Unfortunate 103 is ISI's limit beyond the limit . There is a limit then there is a limit after the limit . My mod has a number over 200 but game limits it to 103 for what ever reason. Because of their limit yuu see. DJC
Ah, I see. Thanks DJC for elaboration! So ISI, pls think BIG, think 64bit, think 24h Nordschleife = >175 cars limit
Yes hit ctrl + c you will get green and pink bars. What I remember: green = gpu or gfx engine pink = physics engine = cpu
Tested with 64bits in offline with Indycar and Indianapolis 2014 56 IA+me, no problem (same graphical parameters as b660), just lost 10 FPS on grid, logical with the number of car displayed, good job.