3PA Palm Springs Speedway Now Available!

Discussion in 'News & Notifications' started by 88mphTim, Dec 15, 2015.

  1. 88mphTim

    88mphTim racesimcentral.net

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    We're very pleased to be able to present another third-party creation for rF2 by James "cyruscloud" Mabe (JM Virtual Tracks) and SLN. This track includes a large oval and two flat but challenging infield roadcourse layouts.

    Steam users can download from the Steam Workshop (when posted - shortly). Non-steam users download below...

    Note: Cars with oval and road configs are due an update. If you get the wrong config in the meantime, force the upgrade.

    Download: 152MB

    oval.jpg

    Description:

    Traditionally an area of farmland, the Palm Springs Speedway was constructed after the devastating Hurricane Howston in 2006. Reconfigured multiple times, the circuit now offers a challenging 1.5-mile oval and two infield roadcourses.

    Configurations:

    This release has one oval layout and two roadcourses.

    1.5 mile oval- Far different to the regular 'cookie cutter' 1.5-mile ovals, Palm Springs is a true oval shape that often provides multiple racing grooves.

    2.18 mile roadcourse - This flat but challenging roadcourse only uses the front straight/pit area of the oval as well as the backstraight. The blend of slow to medium speed turns makes for a challenging race.

    2.27 mile roadcourse - This flat but challenging roadcourse departs the oval into turn 1, then uses the infield for a flat and challenging diversion until it exits back onto the oval out of turn 2; It then uses the rest of the oval, including turns 3 and 4.

    Authors:

    Special thanks to James "cyruscloud" Mabe (JM Virtual Tracks) and SLN for their assistance.
     
  2. Gupster

    Gupster Registered

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    Thanks to all involved!
     
  3. TJones

    TJones Registered

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    Thank you!
     
  4. Guimengo

    Guimengo Guest

    Putting up a server with 2014 Indycars on that
     
  5. Nimugp

    Nimugp Registered

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    It looks like it doesn't auto-select the correct car configuration??? On the oval I went into the pit, and in the pitmenu it said road course tyres??? I like the track itself though :)
     
  6. DurgeDriven

    DurgeDriven Banned

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    Nice, another Oval. :)


    Take note AC, pCars ......... :p
     
  7. 88mphTim

    88mphTim racesimcentral.net

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    The cars are the fault, they are due an update (DW12 update in testing now).
     
  8. TPG

    TPG Registered

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    Thx James and the SLN krew :cool:
     
  9. Tosch

    Tosch Registered

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    Very nice challenging track. Turn 1 is a nightmare. :D
     
  10. tjc

    tjc Registered

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    Thanks Tim/team. :)
     
  11. Spinelli

    Spinelli Banned

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    Sweet! Thanks especially for mult-layouts!
     
  12. rhamm

    rhamm Registered

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    Woohoo, another Roval layout.
     
  13. lespaul20

    lespaul20 Registered

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    Can you comment on whether or not there will be any AI improvements? Even having the AI strength at 104%, I was still able to nearly start lapping in less than 10 laps. I would be cool if the AI would push hard for 10-15 laps and then go into "tire management" mode if that's possible.

    I really like that you are bring in outside help for the tracks. I look forward to a short track like Richmond or Iowa next.
     
  14. wrxxy

    wrxxy Registered

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    Thx to all involved.....
     
  15. Marc Collins

    Marc Collins Registered

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    Glad to see James working on official content! Congrats.
     
  16. Juergen-BY

    Juergen-BY Registered

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    Thanks, i recogniced a very nice night lightning. Would be nice to see this kind & quality of night lightning on more tracks...
     
  17. MaD_King

    MaD_King Registered

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    Thank you.
     
  18. alpha-bravo

    alpha-bravo Registered

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    thank you :)
     
  19. Woodee

    Woodee Registered

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    Turn it up to 120% then :p
     
  20. bhendrik

    bhendrik Registered

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    +1
     

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